22 lines
371 B
C#
22 lines
371 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Knap : MonoBehaviour
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{
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public GameObject textObj;
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public void ActivateText()
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{
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textObj.SetActive(true);
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Debug.Log("grab");
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Invoke("DisableEfterDelay", 10);
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}
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void DisableEfterDelay()
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{
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textObj.SetActive(false);
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}
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}
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