CypernBuilding/Assets/Materials 1/Concrete/Concrete028_8K-JPG.mtlx

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XML

<?xml version="1.0"?>
<materialx version="1.38" fileprefix="./">
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<input name="base_color" nodename="Concrete028_8K_JPG_Color" type="color3" />
<input name="normal" nodename="normalmap" type="vector3" />
<input name="coat_normal" nodename="normalmap" type="vector3" />
<input name="specular_roughness" nodename="Concrete028_8K_JPG_Roughness" type="float" />
<input name="coat_roughness" nodename="Concrete028_8K_JPG_Roughness" type="float" />
</standard_surface>
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<input name="surfaceshader" nodename="Concrete028_8K_JPG_StandardSurface" type="surfaceshader" />
<input name="displacementshader" nodename="displacement" type="displacementshader" />
</surfacematerial>
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<input colorspace="srgb_texture" value="Concrete028_8K-JPG_Color.jpg" name="file" type="filename" />
<input value="1.0, 1.0" name="uvtiling" type="vector2" />
</tiledimage>
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<input value="Concrete028_8K-JPG_Displacement.jpg" name="file" type="filename" />
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</tiledimage>
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<input name="displacement" nodename="Concrete028_8K_JPG_Displacement" type="float" />
<input value="1.0" name="scale" type="float" />
</displacement>
<tiledimage xpos="1.086957" ypos="0.879310" name="Concrete028_8K_JPG_NormalGL" type="vector3">
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<input value="Concrete028_8K-JPG_Roughness.jpg" name="file" type="filename" />
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</tiledimage>
</materialx>