CypernBuilding/Assets/Materials 1/InnerWood/WoodFloor051_8K-JPG.mtlx

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XML

<?xml version="1.0"?>
<materialx version="1.38" fileprefix="./">
<standard_surface ypos="-1.879310" xpos="6.159420" type="surfaceshader" name="WoodFloor051_8K_JPG_StandardSurface">
<input value="0" type="float" name="specular" />
<input value="1" type="float" name="coat" />
<input value="1, 1, 1" type="color3" name="coat_color" />
<input value="1" type="float" name="base" />
<input nodename="WoodFloor051_8K_JPG_Color" type="color3" name="base_color" />
<input nodename="normalmap" type="vector3" name="normal" />
<input nodename="normalmap" type="vector3" name="coat_normal" />
<input nodename="WoodFloor051_8K_JPG_Roughness" type="float" name="specular_roughness" />
<input nodename="WoodFloor051_8K_JPG_Roughness" type="float" name="coat_roughness" />
</standard_surface>
<surfacematerial ypos="0.000000" xpos="8.695652" type="material" name="WoodFloor051_8K_JPG">
<input nodename="WoodFloor051_8K_JPG_StandardSurface" type="surfaceshader" name="surfaceshader" />
<input nodename="displacement" type="displacementshader" name="displacementshader" />
</surfacematerial>
<tiledimage ypos="-3.103448" xpos="3.623188" type="color3" name="WoodFloor051_8K_JPG_Color">
<input colorspace="srgb_texture" value="WoodFloor051_8K-JPG_Color.jpg" type="filename" name="file" />
<input value="1.0, 1.0" type="vector2" name="uvtiling" />
</tiledimage>
<tiledimage ypos="5.163793" xpos="3.623188" type="float" name="WoodFloor051_8K_JPG_Displacement">
<input value="WoodFloor051_8K-JPG_Displacement.jpg" type="filename" name="file" />
<input value="1.0, 1.0" type="vector2" name="uvtiling" />
</tiledimage>
<displacement ypos="1.879310" xpos="6.159420" type="displacementshader" name="displacement">
<input nodename="WoodFloor051_8K_JPG_Displacement" type="float" name="displacement" />
<input value="1.0" type="float" name="scale" />
</displacement>
<tiledimage ypos="0.879310" xpos="1.086957" type="vector3" name="WoodFloor051_8K_JPG_NormalGL">
<input value="WoodFloor051_8K-JPG_NormalGL.jpg" type="filename" name="file" />
<input value="1.0, 1.0" type="vector2" name="uvtiling" />
</tiledimage>
<normalmap ypos="3.586207" xpos="3.623188" type="vector3" name="normalmap">
<input nodename="WoodFloor051_8K_JPG_NormalGL" type="vector3" name="in" />
<input value="1.0" type="float" name="scale" />
</normalmap>
<tiledimage ypos="-0.413793" xpos="3.623188" type="float" name="WoodFloor051_8K_JPG_Roughness">
<input value="WoodFloor051_8K-JPG_Roughness.jpg" type="filename" name="file" />
<input value="1.0, 1.0" type="vector2" name="uvtiling" />
</tiledimage>
</materialx>