CypernBuilding/Assets/Materials 1/Wallpaper/Wallpaper001A_8K-JPG.mtlx

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XML

<?xml version="1.0"?>
<materialx version="1.38" fileprefix="./">
<standard_surface ypos="-1.879310" name="Wallpaper001A_8K_JPG_StandardSurface" xpos="6.159420" type="surfaceshader">
<input name="specular" value="0" type="float" />
<input name="coat" value="1" type="float" />
<input name="coat_color" value="1, 1, 1" type="color3" />
<input name="base" value="1" type="float" />
<input name="base_color" nodename="Wallpaper001A_8K_JPG_Color" type="color3" />
<input name="normal" nodename="normalmap" type="vector3" />
<input name="coat_normal" nodename="normalmap" type="vector3" />
<input name="specular_roughness" nodename="Wallpaper001A_8K_JPG_Roughness" type="float" />
<input name="coat_roughness" nodename="Wallpaper001A_8K_JPG_Roughness" type="float" />
</standard_surface>
<surfacematerial ypos="0.000000" name="Wallpaper001A_8K_JPG" xpos="8.695652" type="material">
<input name="surfaceshader" nodename="Wallpaper001A_8K_JPG_StandardSurface" type="surfaceshader" />
<input name="displacementshader" nodename="displacement" type="displacementshader" />
</surfacematerial>
<tiledimage ypos="-3.103448" name="Wallpaper001A_8K_JPG_Color" xpos="3.623188" type="color3">
<input colorspace="srgb_texture" name="file" value="Wallpaper001A_8K-JPG_Color.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<tiledimage ypos="5.163793" name="Wallpaper001A_8K_JPG_Displacement" xpos="3.623188" type="float">
<input name="file" value="Wallpaper001A_8K-JPG_Displacement.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<displacement ypos="1.879310" name="displacement" xpos="6.159420" type="displacementshader">
<input name="displacement" nodename="Wallpaper001A_8K_JPG_Displacement" type="float" />
<input name="scale" value="1.0" type="float" />
</displacement>
<tiledimage ypos="0.879310" name="Wallpaper001A_8K_JPG_NormalGL" xpos="1.086957" type="vector3">
<input name="file" value="Wallpaper001A_8K-JPG_NormalGL.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
<normalmap ypos="3.586207" name="normalmap" xpos="3.623188" type="vector3">
<input name="in" nodename="Wallpaper001A_8K_JPG_NormalGL" type="vector3" />
<input name="scale" value="1.0" type="float" />
</normalmap>
<tiledimage ypos="-0.413793" name="Wallpaper001A_8K_JPG_Roughness" xpos="3.623188" type="float">
<input name="file" value="Wallpaper001A_8K-JPG_Roughness.jpg" type="filename" />
<input name="uvtiling" value="1.0, 1.0" type="vector2" />
</tiledimage>
</materialx>