Able to download whole data to local

This commit is contained in:
BOT Alex 2023-06-29 21:27:58 +02:00
parent d2ab28372f
commit 059088121e
5 changed files with 78 additions and 7 deletions

View File

@ -12,6 +12,7 @@
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="6.0.19" />
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="6.0.19" PrivateAssets="all" />
<PackageReference Include="MudBlazor" Version="6.5.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>

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@ -21,7 +21,7 @@
<MudContainer Class="justify-center d-flex">
@if (Charecters != null)
{
<MudPaper Class="overflow-scroll rounded-0" Style="height: 60vh;" Elevation="1">
<MudPaper Class="overflow-scroll rounded-0" Style="height: 50vh;" Elevation="1">
<MudDataGrid FixedHeader=true Items="@Charecters">
<Columns>
<PropertyColumn Property="x => x.charcter" Title="CChar" />
@ -31,15 +31,47 @@
</MudPaper>
}
</MudContainer>
<MudContainer Class="justify-center d-flex pt-4">
<MudButton Class="mt-1 mb-7" Variant="Variant.Filled" Color="Color.Secondary" Disabled="@(isLoading || isSavedLocally)" OnClick="LoadAllChunksIntoLocalStorage">
@if (!isSavedLocally)
{
@if (isLoading)
{
<MudText>@($"{savedChunks}/{numOfChunks}")</MudText>
<MudProgressCircular Class="pl-8 ms-n1 mr-2" Size="Size.Small" Indeterminate="true" />
}
else
{
<MudText>Load chunks to local storage</MudText>
<MudIcon Icon="@Icons.Material.Rounded.Send" Class="mr-1" />
}
}
else
{
<MudText>Chunks are saved locally</MudText>
}
</MudButton>
</MudContainer>
<MudContainer Class="justify-center d-flex pt-4">
<MudButton OnClick="async ()=>{await localStorage.ClearAsync(); navigator.NavigateTo(string.Empty, true);}" Variant="Variant.Outlined" Color="Color.Tertiary">Delete local storage</MudButton>
</MudContainer>
</MudContainer>
</MudContainer>
@code{
int numOfChunks = 197; //Exclusive index 0
int selectedChunk = 0;
int savedChunks = 0;
protected override void OnInitialized()
bool isLoading = false;
bool isSavedLocally = false;
protected async override Task OnInitializedAsync()
{
if (await localStorage.ContainKeyAsync("Normalized_chunk_001.json"))
isSavedLocally = true;
SelectedChunk();
StateHasChanged();
}
@ -53,7 +85,34 @@
CChar[]? Charecters;
async void SelectedChunk()
{
Charecters = await httpClient.GetFromJsonAsync<CChar[]>($"Data/Normalized_chunk_{selectedChunk.ToString("000")}.json");
if (await localStorage.ContainKeyAsync("Normalized_chunk_001.json"))
isSavedLocally = true;
if (!isSavedLocally)
Charecters = await httpClient.GetFromJsonAsync<CChar[]>($"Data/Normalized_chunk_{selectedChunk.ToString("000")}.json");
else
{
string json = await localStorage.GetItemAsync<string>($"Normalized_chunk_{selectedChunk.ToString("000")}.json");
Charecters = JsonConvert.DeserializeObject<CChar[]>(json);
}
StateHasChanged();
}
async void LoadAllChunksIntoLocalStorage()
{
isLoading = true;
for (int i = 0; i < numOfChunks; i++)
{
string? jsonChunk = await httpClient.GetStringAsync($"Data/Normalized_chunk_{i.ToString("000")}.json");
if (string.IsNullOrEmpty(jsonChunk)) continue;
await localStorage.SetItemAsync($"Normalized_chunk_{i.ToString("000")}.json", jsonChunk);
savedChunks = i + 1;
StateHasChanged();
}
isLoading = false;
isSavedLocally = true;
StateHasChanged();
}
}

View File

@ -76,6 +76,8 @@
@code {
public bool ShowOverlay = false;
bool isSavedLocally = false;
public Answer[] Answers = new Answer[4];
public void SelectButton(int selectedIndex)
{
@ -109,10 +111,17 @@
{
Program.UpdateUiEvent += OnUiUpdate;
isSavedLocally = await localStorage.ContainKeyAsync("Normalized_chunk_001.json");
int selectedChunk = await localStorage.GetItemAsync<int>("SelectedChunk");
//Charecters = await httpClient.GetFromJsonAsync<CChar[]>("Data/NormalizedDataset.json");
Charecters = await httpClient.GetFromJsonAsync<CChar[]>($"Data/Normalized_chunk_{selectedChunk.ToString("000")}.json");
if (!isSavedLocally)
Charecters = await httpClient.GetFromJsonAsync<CChar[]>($"Data/Normalized_chunk_{selectedChunk.ToString("000")}.json");
else
{
string json = await localStorage.GetItemAsync<string>($"Normalized_chunk_{selectedChunk.ToString("000")}.json");
Charecters = JsonConvert.DeserializeObject<CChar[]>(json);
}
DontSkipTheseCChar = Charecters.ToList();
Program.CCharsLeft = DontSkipTheseCChar.Count;

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@ -7,7 +7,8 @@
<MudAppBar Elevation="0">
@if (Program.CCharsLeft > 0)
{
<MudText>@("CChars left: " + Program.CCharsLeft)</MudText>
<MudButton OnClick="()=>navigator.NavigateTo(string.Empty)" Variant="Variant.Outlined" Color="Color.Primary">Back</MudButton>
<MudText Class="pl-8">@("CChars left: " + Program.CCharsLeft)</MudText>
}
<MudSpacer />
<MudIconButton Icon="@Icons.Custom.Brands.MudBlazor" Color="Color.Inherit" Link="https://mudblazor.com/" Target="_blank" />

View File

@ -9,4 +9,5 @@
@using LearningChineseFixed
@using LearningChineseFixed.Shared
@using MudBlazor
@using Blazored.LocalStorage
@using Blazored.LocalStorage
@using Newtonsoft.Json