Now resets and kicks user back to chunk selection if the chunk has been learnt
This commit is contained in:
parent
2a49117995
commit
1a0c59af3a
|
@ -125,7 +125,11 @@
|
||||||
|
|
||||||
void GenerateQuestion()
|
void GenerateQuestion()
|
||||||
{
|
{
|
||||||
if (DontSkipTheseCChar.Count < 5) throw new Exception("Finished this chunk of CChars");
|
if (DontSkipTheseCChar.Count < 5)
|
||||||
|
{
|
||||||
|
FinishAndKickBackToLearn();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
int correctIndex = Random.Shared.Next(0, Answers.Length);
|
int correctIndex = Random.Shared.Next(0, Answers.Length);
|
||||||
|
|
||||||
|
@ -142,6 +146,19 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void FinishAndKickBackToLearn()
|
||||||
|
{
|
||||||
|
Snackbar.Add("Congrats, you have compleated this chunk!", Severity.Success, config =>
|
||||||
|
{
|
||||||
|
config.RequireInteraction = true;
|
||||||
|
config.CloseAfterNavigation = false;
|
||||||
|
});
|
||||||
|
Program.UpdateUiEvent -= OnUiUpdate;
|
||||||
|
Program.CCharsLeft = 0;
|
||||||
|
|
||||||
|
navigator.NavigateTo("");
|
||||||
|
}
|
||||||
|
|
||||||
async void Submit()
|
async void Submit()
|
||||||
{
|
{
|
||||||
bool isCorrect = Answers.Any(x => x.isCorrect && x.isSelected);
|
bool isCorrect = Answers.Any(x => x.isCorrect && x.isSelected);
|
||||||
|
|
Loading…
Reference in New Issue