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You can't stop me! + public Vector3 SelectedColor; + + // RGB GameObjects + [SerializeField] private TMP_InputField[] RGB_GOs; + public SpriteRenderer charecterPreview; + + private void OnEnable() + { + SelectedColor = new Vector3(Random.Range(0, 256), Random.Range(0, 256), Random.Range(0, 256)); + + for (int i = 0; i < 3; i++) + { + RGB_GOs[i].text = SelectedColor[i].ToString(); + } + + RerenderCharecterPreview(); + } + + public void TextChange(string rawType) + { + Enum.TryParse(rawType, out RGBType type); // Unity events compatible + + FilterInputs(type); + SelectedColor[(int)type] = Convert.ToByte(RGB_GOs[(int)type].text); + + RerenderCharecterPreview(); + } + + void RerenderCharecterPreview() + { + charecterPreview.color = new Color(SelectedColor.x / 255, SelectedColor.y / 255, SelectedColor.z / 255); + } + + // Cry about it + public void FilterInputs(RGBType type) => RGB_GOs[(int)type].text = (Convert.ToInt16(RGB_GOs[(int)type].text) < 0) ? Math.Abs(Convert.ToInt16(RGB_GOs[(int)type].text)).ToString() : RGB_GOs[(int)type].text; +} + +public enum RGBType +{ + R, G, B +} \ No newline at end of file diff --git a/Assets/CharecterCreationManager.cs.meta b/Assets/CharecterCreationManager.cs.meta new file mode 100644 index 0000000..fe377fd --- /dev/null +++ b/Assets/CharecterCreationManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9ca2b2b03406fb347a3a44658c1ba464 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/MainMenu.unity b/Assets/Scenes/MainMenu.unity index 0593dc8..5af4ae7 100644 --- a/Assets/Scenes/MainMenu.unity +++ b/Assets/Scenes/MainMenu.unity @@ -123,6 +123,276 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &30166138 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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