3DTD/Assets/Prefabs/Towers/BaseTower.prefab

139 lines
4.7 KiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2024-04-20 15:56:26 +02:00
--- !u!1001 &61646009847259292
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
2024-04-20 15:56:26 +02:00
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalPosition.x
2024-04-20 19:27:43 +02:00
value: 0
2024-04-20 15:56:26 +02:00
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalPosition.y
2024-04-20 19:27:43 +02:00
value: 0
2024-04-20 15:56:26 +02:00
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalPosition.z
2024-04-20 19:27:43 +02:00
value: 0
2024-04-20 15:56:26 +02:00
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_Name
2024-04-20 19:22:52 +02:00
value: BaseTower
2024-04-20 15:56:26 +02:00
objectReference: {fileID: 0}
m_RemovedComponents: []
2024-04-20 19:22:52 +02:00
m_RemovedGameObjects:
- {fileID: -3133498875991405556, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
- {fileID: 1214824004972775095, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
2024-04-20 15:56:26 +02:00
m_AddedGameObjects: []
2024-04-20 19:22:52 +02:00
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
insertIndex: -1
addedObject: {fileID: 7883233016828513649}
2024-04-20 20:48:38 +02:00
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
insertIndex: -1
addedObject: {fileID: 5565472806559733162}
2024-04-20 15:56:26 +02:00
m_SourcePrefab: {fileID: 100100000, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
2024-04-20 19:22:52 +02:00
--- !u!1 &872127579833310669 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
m_PrefabInstance: {fileID: 61646009847259292}
m_PrefabAsset: {fileID: 0}
--- !u!114 &7883233016828513649
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 872127579833310669}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62293fbacde88045196dca1e291b5f23, type: 3}
m_Name:
m_EditorClassIdentifier:
startHealth: 100
OnHealthZero:
m_PersistentCalls:
2024-04-20 20:48:38 +02:00
m_Calls:
- m_Target: {fileID: 7883233016828513649}
m_TargetAssemblyTypeName: HealthComponent, Assembly-CSharp
m_MethodName: SimpleKill
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
2024-04-20 19:22:52 +02:00
OnHealthChange:
m_PersistentCalls:
m_Calls: []
2024-04-20 20:48:38 +02:00
--- !u!65 &5565472806559733162
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 872127579833310669}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}