diff --git a/Assets/Scripts/Manager/AudioManager.cs b/Assets/Scripts/Manager/AudioManager.cs index 913d8d4..5f11f23 100644 --- a/Assets/Scripts/Manager/AudioManager.cs +++ b/Assets/Scripts/Manager/AudioManager.cs @@ -26,13 +26,6 @@ public class AudioManager : MonoBehaviour public static AudioClip FindAudioClip(string nameOfClip) { - Debug.Log(nameOfClip); - Debug.Log(Instance); - Debug.Log(Instance.audioLibrary); - foreach (var clip in Instance.audioLibrary.Clips) - { - Debug.LogWarning(clip.name); - } return Instance.audioLibrary.Clips.First(x => x.name.ToLower().Replace(" ", "")== nameOfClip.ToLower().Replace(" ", "")); } diff --git a/Assets/Scripts/Tower/ProjectileTower.cs b/Assets/Scripts/Tower/ProjectileTower.cs index 56050ee..a35c027 100644 --- a/Assets/Scripts/Tower/ProjectileTower.cs +++ b/Assets/Scripts/Tower/ProjectileTower.cs @@ -31,8 +31,6 @@ public class ProjectileTower : AimTower private IEnumerator AttackLoop() { do { - Debug.Log($"{GameManager.Instance.CurrentNumEnemies == 0}"); - if (GameManager.Instance.CurrentNumEnemies == 0) { yield return new WaitForEndOfFrame();