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|
||||
- target: {fileID: 5000648575824335922, guid: f54a14318952c90c5b47a300aedb0d15,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 1.238
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5565472806559733162, guid: f54a14318952c90c5b47a300aedb0d15,
|
||||
type: 3}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -59,14 +59,14 @@ public class CameraSlotClickDetect : MonoBehaviour
|
|||
else
|
||||
Debug.LogWarning("TowerCam scpritet is not assigned, assign in the inspector");
|
||||
}
|
||||
else
|
||||
/* else
|
||||
{
|
||||
GameManager.Instance.SelectedTower = null;
|
||||
if (towerCam != null)
|
||||
towerCam.ChangeToTarget(null);
|
||||
else
|
||||
Debug.LogWarning("TowerCam scpritet is not assigned, assign in the inspector");
|
||||
}
|
||||
} */
|
||||
}
|
||||
|
||||
void ShootHoverRay()
|
||||
|
|
|
@ -9,14 +9,14 @@ TagManager:
|
|||
- Default
|
||||
- TransparentFX
|
||||
- Ignore Raycast
|
||||
-
|
||||
- Cell
|
||||
- Water
|
||||
- UI
|
||||
- Projectile
|
||||
-
|
||||
- Tower
|
||||
-
|
||||
- Cell
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
|
@ -42,3 +42,9 @@ TagManager:
|
|||
- name: Default
|
||||
uniqueID: 0
|
||||
locked: 0
|
||||
- name: Overlay
|
||||
uniqueID: 3527279329
|
||||
locked: 0
|
||||
- name: TowerUI
|
||||
uniqueID: 3950310997
|
||||
locked: 0
|
||||
|
|
Loading…
Reference in New Issue