I forgor...

This commit is contained in:
BOT Alex 2024-04-21 00:43:55 +02:00
parent 11eb6e8708
commit 1a6280101f
1 changed files with 329 additions and 310 deletions

View File

@ -169,50 +169,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: acef1d7c80f784543acd3e1571e99495, type: 3} m_Script: {fileID: 11500000, guid: acef1d7c80f784543acd3e1571e99495, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
RebuildGrid: 0
DebugTowerPrefab: {fileID: 8488737342646939416, guid: 9415cb10a1bd579269301ca4f61a1554, DebugTowerPrefab: {fileID: 8488737342646939416, guid: 9415cb10a1bd579269301ca4f61a1554,
type: 3} type: 3}
SilhouetteMaterial: {fileID: 2100000, guid: 0610eb89b05f0b546929db3664a351d8, type: 2} SilhouetteMaterial: {fileID: 2100000, guid: 0610eb89b05f0b546929db3664a351d8, type: 2}
--- !u!21 &34256027
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 5, g: 13.05, b: 0, a: 0}
- _r: {r: 0, g: 0, b: 5, a: 5}
- _rect2props: {r: 0.00000047683716, g: 2.4999986, b: 10.995511, a: 10.995511}
m_BuildTextureStacks: []
--- !u!1 &60408394 --- !u!1 &60408394
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -727,6 +687,47 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: -2.008855} m_AnchoredPosition: {x: 0, y: -2.008855}
m_SizeDelta: {x: 100, y: 100} m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!21 &381726217
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 97.8265, g: 37.763, b: 0, a: 0}
- _r: {r: 30.96, g: 0, b: 0, a: 0}
- _rect2props: {r: 7.7400208, g: -7.7400017, b: 84.93025, a: 95.87626}
m_BuildTextureStacks: []
--- !u!1 &426438110 --- !u!1 &426438110
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -902,56 +903,6 @@ RectTransform:
m_AnchoredPosition: {x: -28, y: 0} m_AnchoredPosition: {x: -28, y: 0}
m_SizeDelta: {x: 100, y: 100} m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &499166337
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 499166339}
- component: {fileID: 499166338}
m_Layer: 0
m_Name: Managers
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &499166338
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 499166337}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00e1f7ea5be7c564faf42d035aec7f53, type: 3}
m_Name:
m_EditorClassIdentifier:
Balance: 0
IsBuildMode: 0
ShopSelectedTower:
name:
price: 0
prefab: {fileID: 0}
--- !u!4 &499166339
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 499166337}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &510617948 --- !u!1 &510617948
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1207,6 +1158,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 542957379} m_GameObject: {fileID: 542957379}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &553111349
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 36.5705, g: 37.7215, b: 0, a: 0}
- _r: {r: 40, g: 0, b: 0, a: 40}
- _rect2props: {r: 20, g: -0.0000076293945, b: 38.390244, a: 38.390244}
m_BuildTextureStacks: []
--- !u!1 &665775405 --- !u!1 &665775405
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1524,7 +1516,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 1999899280} m_Material: {fileID: 925777692}
m_Color: {r: 0.9811321, g: 0.8669752, b: 0.8669752, a: 1} m_Color: {r: 0.9811321, g: 0.8669752, b: 0.8669752, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -1547,6 +1539,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 698871428} m_GameObject: {fileID: 698871428}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &728463258
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 5, g: 13.05, b: 0, a: 0}
- _r: {r: 0, g: 0, b: 5, a: 5}
- _rect2props: {r: 0.00000047683716, g: 2.4999986, b: 10.995511, a: 10.995511}
m_BuildTextureStacks: []
--- !u!1 &747314135 --- !u!1 &747314135
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1682,47 +1715,6 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: -1.0000149} m_AnchoredPosition: {x: 0, y: -1.0000149}
m_SizeDelta: {x: 200, y: 50} m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!21 &771963601
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 97.85, g: 477.754, b: 0, a: 0}
- _r: {r: 0, g: 0, b: 0, a: 40}
- _rect2props: {r: 10, g: 9.999939, b: 407.01352, a: 392.87137}
m_BuildTextureStacks: []
--- !u!1001 &808311836 --- !u!1001 &808311836
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1858,7 +1850,7 @@ GameObject:
type: 3} type: 3}
m_PrefabInstance: {fileID: 808311836} m_PrefabInstance: {fileID: 808311836}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!21 &831126986 --- !u!21 &925777692
Material: Material:
serializedVersion: 8 serializedVersion: 8
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1895,9 +1887,9 @@ Material:
- _StencilWriteMask: 255 - _StencilWriteMask: 255
- _UseUIAlphaClip: 0 - _UseUIAlphaClip: 0
m_Colors: m_Colors:
- _halfSize: {r: 97.8265, g: 37.763, b: 0, a: 0} - _halfSize: {r: 5, g: 13.05, b: 0, a: 0}
- _r: {r: 30.96, g: 0, b: 0, a: 0} - _r: {r: 5, g: 5, b: 0, a: 0}
- _rect2props: {r: 7.7400208, g: -7.7400017, b: 84.93025, a: 95.87626} - _rect2props: {r: 0, g: -2.500002, b: 10.995511, a: 10.995511}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!1 &926053097 --- !u!1 &926053097
GameObject: GameObject:
@ -2235,7 +2227,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 1359871467} m_Material: {fileID: 553111349}
m_Color: {r: 0.76862746, g: 0.34901962, b: 0.24313726, a: 1} m_Color: {r: 0.76862746, g: 0.34901962, b: 0.24313726, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -2717,7 +2709,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 1864245082} m_Material: {fileID: 1775254820}
m_Color: {r: 0.83137256, g: 0.6901961, b: 0.654902, a: 1} m_Color: {r: 0.83137256, g: 0.6901961, b: 0.654902, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -2806,7 +2798,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 831126986} m_Material: {fileID: 381726217}
m_Color: {r: 0.90588236, g: 0.78431374, b: 0.78431374, a: 1} m_Color: {r: 0.90588236, g: 0.78431374, b: 0.78431374, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -2901,47 +2893,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1217213648} m_GameObject: {fileID: 1217213648}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1231303444
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 360, g: 550, b: 0, a: 0}
- _r: {r: 0, g: 59.4, b: 59.4, a: 59.4}
- _rect2props: {r: -14.850006, g: 14.849915, b: 622.4661, a: 601.4651}
m_BuildTextureStacks: []
--- !u!1 &1254340705 --- !u!1 &1254340705
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -3111,7 +3062,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 1231303444} m_Material: {fileID: 1726464744}
m_Color: {r: 0.76729554, g: 0.34738284, b: 0.24370071, a: 1} m_Color: {r: 0.76729554, g: 0.34738284, b: 0.24370071, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -3343,47 +3294,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1358712448} m_GameObject: {fileID: 1358712448}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1359871467
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 36.5705, g: 37.7215, b: 0, a: 0}
- _r: {r: 40, g: 0, b: 0, a: 40}
- _rect2props: {r: 20, g: -0.0000076293945, b: 38.390244, a: 38.390244}
m_BuildTextureStacks: []
--- !u!1 &1361712794 --- !u!1 &1361712794
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -4008,7 +3918,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 1836745188} m_Material: {fileID: 2123466984}
m_Color: {r: 0.8301887, g: 0.6912864, b: 0.6552747, a: 1} m_Color: {r: 0.8301887, g: 0.6912864, b: 0.6552747, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -4422,7 +4332,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 771963601} m_Material: {fileID: 1619095144}
m_Color: {r: 0.9056604, g: 0.78319687, b: 0.78319687, a: 1} m_Color: {r: 0.9056604, g: 0.78319687, b: 0.78319687, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -4445,6 +4355,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1615413019} m_GameObject: {fileID: 1615413019}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1619095144
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 97.85, g: 477.754, b: 0, a: 0}
- _r: {r: 0, g: 0, b: 0, a: 40}
- _rect2props: {r: 10, g: 9.999939, b: 407.01352, a: 392.87137}
m_BuildTextureStacks: []
--- !u!1001 &1625022535 --- !u!1001 &1625022535
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -4783,6 +4734,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1675354854} m_GameObject: {fileID: 1675354854}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1726464744
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 360, g: 550, b: 0, a: 0}
- _r: {r: 0, g: 59.4, b: 59.4, a: 59.4}
- _rect2props: {r: -14.850006, g: 14.849915, b: 622.4661, a: 601.4651}
m_BuildTextureStacks: []
--- !u!1001 &1767770602 --- !u!1001 &1767770602
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -4918,48 +4910,7 @@ GameObject:
type: 3} type: 3}
m_PrefabInstance: {fileID: 1767770602} m_PrefabInstance: {fileID: 1767770602}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!21 &1836745188 --- !u!21 &1775254820
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 340.1145, g: 535, b: 0, a: 0}
- _r: {r: 0, g: 0, b: 0, a: 40}
- _rect2props: {r: 10.0000305, g: 9.999878, b: 618.79944, a: 604.6573}
m_BuildTextureStacks: []
--- !u!21 &1864245082
Material: Material:
serializedVersion: 8 serializedVersion: 8
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -5137,7 +5088,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3} m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 34256027} m_Material: {fileID: 728463258}
m_Color: {r: 0.9811321, g: 0.8669752, b: 0.8669752, a: 1} m_Color: {r: 0.9811321, g: 0.8669752, b: 0.8669752, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -5160,47 +5111,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1982549034} m_GameObject: {fileID: 1982549034}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1999899280
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 5, g: 13.05, b: 0, a: 0}
- _r: {r: 5, g: 5, b: 0, a: 0}
- _rect2props: {r: 0, g: -2.500002, b: 10.995511, a: 10.995511}
m_BuildTextureStacks: []
--- !u!1 &2008575350 --- !u!1 &2008575350
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -5588,6 +5498,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2107754074} m_GameObject: {fileID: 2107754074}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &2123466984
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/IndependentRoundedCorners
m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 340.1145, g: 535, b: 0, a: 0}
- _r: {r: 0, g: 0, b: 0, a: 40}
- _rect2props: {r: 10.0000305, g: 9.999878, b: 618.79944, a: 604.6573}
m_BuildTextureStacks: []
--- !u!1 &2132491020 --- !u!1 &2132491020
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -5661,6 +5612,74 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2132491020} m_GameObject: {fileID: 2132491020}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1001 &2331233393358520666
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 167310329963132665, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_Name
value: Managers
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2430881567806754708, guid: 9d875dda41d470948bbe6fd408a7e835,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9d875dda41d470948bbe6fd408a7e835, type: 3}
--- !u!1001 &8480757413362724446 --- !u!1001 &8480757413362724446
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -5733,7 +5752,7 @@ PrefabInstance:
SceneRoots: SceneRoots:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_Roots: m_Roots:
- {fileID: 499166339} - {fileID: 2331233393358520666}
- {fileID: 1508047065} - {fileID: 1508047065}
- {fileID: 510617950} - {fileID: 510617950}
- {fileID: 444480} - {fileID: 444480}