Improved cell mat

This commit is contained in:
BOT Alex 2024-04-21 12:31:42 +02:00
parent 814d455eab
commit 201fd2e7f9
1 changed files with 5 additions and 5 deletions

View File

@ -18,7 +18,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3005
m_CustomRenderQueue: 3001
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
@ -88,7 +88,7 @@ Material:
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _Blend: 2
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
@ -97,8 +97,8 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
@ -106,7 +106,7 @@ Material:
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 5
- _QueueOffset: 1
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0