other angle vertical aim

This commit is contained in:
Sveske Juice 2024-04-20 14:23:55 +02:00
parent 5303db9a59
commit 481d431d94
5 changed files with 584 additions and 609 deletions

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@ -39,7 +39,6 @@ public class ProjectileTower : Tower
do {
yield return new WaitForSeconds(attackSecondsDelay);
UpdateBarrelRotation();
Debug.Log("SPAWN");
Debug.DrawRay(transform.position, horizontalArc.ToKnobVector, Color.red, attackSecondsDelay);
Debug.DrawRay(transform.position, verticalArc.ToKnobVector, Color.green, attackSecondsDelay);
Debug.DrawRay(transform.position, AimDirection, Color.yellow, attackSecondsDelay);

View File

@ -19,9 +19,17 @@ public abstract class Tower : MonoBehaviour
{
healthComp = GetComponent<HealthComponent>();
Assert.IsNotNull(healthComp);
horizontalArc.Value.AddListener(SnapVerticalToHorizontal);
}
private void SnapVerticalToHorizontal(float horizontalAngle)
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}
protected virtual void OnDestroy()
{
horizontalArc.Value.RemoveListener(SnapVerticalToHorizontal);
}
}