This commit is contained in:
BOT Alex 2024-04-20 19:23:01 +02:00
commit 503d010014
20 changed files with 1244 additions and 89 deletions

BIN
Assets/Models/BlackHole.fbx Normal file

Binary file not shown.

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 81c113ab4fb3e22748b1f98217139f12
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 0.1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.001
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Models/Gripper.fbx Normal file

Binary file not shown.

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: b6f90628eed2fe9e1bbb88db64de5c2a
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 0.1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.001
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Models/MrLazer.fbx Normal file

Binary file not shown.

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 48ecac7381f19af3bab6fef54e6dbadc
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 0.1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.001
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Models/Tesla.fbx Normal file

Binary file not shown.

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 72980d1326f21c0ffa34ea09162d1234
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 0.1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.001
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -61,10 +61,41 @@ PrefabInstance:
- target: {fileID: 919132149155446097, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
propertyPath: m_Name
value: 1ShootTower2 (1)
value: BaseTower
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_RemovedGameObjects:
- {fileID: -3133498875991405556, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
- {fileID: 1214824004972775095, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
m_AddedGameObjects: []
m_AddedComponents: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
insertIndex: -1
addedObject: {fileID: 7883233016828513649}
m_SourcePrefab: {fileID: 100100000, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
--- !u!1 &872127579833310669 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: eb5e13df78999ef878da1db5c63224e2,
type: 3}
m_PrefabInstance: {fileID: 61646009847259292}
m_PrefabAsset: {fileID: 0}
--- !u!114 &7883233016828513649
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 872127579833310669}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62293fbacde88045196dca1e291b5f23, type: 3}
m_Name:
m_EditorClassIdentifier:
startHealth: 100
OnHealthZero:
m_PersistentCalls:
m_Calls: []
OnHealthChange:
m_PersistentCalls:
m_Calls: []

View File

@ -0,0 +1,252 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6831315981973066878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6791947043022790992}
- component: {fileID: 283773815913351468}
- component: {fileID: 7403195583508196174}
m_Layer: 0
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6791947043022790992
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6831315981973066878}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 125.59105, y: 125.59105, z: 125.59105}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3798190417997420117}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &283773815913351468
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6831315981973066878}
m_Mesh: {fileID: 4711208715938537054, guid: 81c113ab4fb3e22748b1f98217139f12, type: 3}
--- !u!23 &7403195583508196174
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6831315981973066878}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -1020301552483200737, guid: 81c113ab4fb3e22748b1f98217139f12, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7503482600245124024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5119260969314287638}
- component: {fileID: 6992152662476368078}
- component: {fileID: 8324639096253395440}
m_Layer: 0
m_Name: Cylinder.002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5119260969314287638
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7503482600245124024}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 315.57144, y: 315.57144, z: 315.57144}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3798190417997420117}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6992152662476368078
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7503482600245124024}
m_Mesh: {fileID: 8691780276856062721, guid: 81c113ab4fb3e22748b1f98217139f12, type: 3}
--- !u!23 &8324639096253395440
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7503482600245124024}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -6629797300637803691, guid: 81c113ab4fb3e22748b1f98217139f12, type: 3}
- {fileID: 6699446615349125189, guid: 81c113ab4fb3e22748b1f98217139f12, type: 3}
- {fileID: -6478536213147159724, guid: 81c113ab4fb3e22748b1f98217139f12, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1001 &3739212318609641762
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 872127579833310669, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_Name
value: BlackHole
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 5119260969314287638}
- targetCorrespondingSourceObject: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 6791947043022790992}
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f54a14318952c90c5b47a300aedb0d15, type: 3}
--- !u!4 &3798190417997420117 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
m_PrefabInstance: {fileID: 3739212318609641762}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1d7949721a9f0bc9ba1a8c49ca5fd099
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,90 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &204926011458308944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7260327517591084354}
- component: {fileID: 5566712258885047037}
- component: {fileID: 3451839468339987846}
m_Layer: 0
m_Name: Base
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7260327517591084354
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 204926011458308944}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9116936080776508834}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5566712258885047037
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 204926011458308944}
m_Mesh: {fileID: 3909233067320746374, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
--- !u!23 &3451839468339987846
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 204926011458308944}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -6478536213147159724, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
- {fileID: 4892006958994659731, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
- {fileID: 3243688835468109435, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1909060460904820462
GameObject:
m_ObjectHideFlags: 0
@ -43,7 +128,7 @@ LineRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1909060460904820462}
m_Enabled: 1
m_CastShadows: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
@ -152,8 +237,7 @@ MonoBehaviour:
samples: 25
visualRadius: 1
knob: {fileID: 8756968480882234867}
knobSensitiviy: 1
moveKnobAxisName: Mouse X
knobSensitiviy: 4
rotationMinMax: {x: 0, y: 360}
--- !u!1 &2485007193584062128
GameObject:
@ -274,6 +358,37 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9998882d4b72010a9b0ca2d8bd35835e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &2676689439087408815
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3410229124093629554}
m_Layer: 0
m_Name: Tip
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3410229124093629554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2676689439087408815}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.00723}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5341286721660132060}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3770528383299556987
GameObject:
m_ObjectHideFlags: 0
@ -422,8 +537,107 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5449894261559506427}
m_Father: {fileID: 9116936080776508834}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7405500333329299342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5341286721660132060}
- component: {fileID: 1325528991062417693}
- component: {fileID: 7013367250967747671}
- component: {fileID: 2740722787380423134}
m_Layer: 0
m_Name: Barrel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5341286721660132060
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7405500333329299342}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.45, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3410229124093629554}
m_Father: {fileID: 9116936080776508834}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1325528991062417693
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7405500333329299342}
m_Mesh: {fileID: 8108563764783910780, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
--- !u!23 &7013367250967747671
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7405500333329299342}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -6478536213147159724, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
- {fileID: 3243688835468109435, guid: eb5e13df78999ef878da1db5c63224e2, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &2740722787380423134
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7405500333329299342}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7e81b110ace4ce100b765f538ff6522f, type: 3}
m_Name:
m_EditorClassIdentifier:
tip: {fileID: 3410229124093629554}
--- !u!1 &8350726662087383414
GameObject:
m_ObjectHideFlags: 0
@ -467,7 +681,7 @@ LineRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8350726662087383414}
m_Enabled: 1
m_CastShadows: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
@ -576,8 +790,7 @@ MonoBehaviour:
samples: 15
visualRadius: 1
knob: {fileID: 1398471167256814047}
knobSensitiviy: 1
moveKnobAxisName: Mouse Y
knobSensitiviy: 4
rotationMinMax: {x: -30, y: 30}
--- !u!1 &8708866392971799934
GameObject:
@ -729,7 +942,7 @@ PrefabInstance:
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.875
value: 0.84
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
@ -739,7 +952,7 @@ PrefabInstance:
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
value: 1
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
@ -749,7 +962,7 @@ PrefabInstance:
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
@ -764,7 +977,7 @@ PrefabInstance:
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 90
value: 0
objectReference: {fileID: 0}
- target: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
@ -794,6 +1007,14 @@ PrefabInstance:
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 5341286721660132060}
- targetCorrespondingSourceObject: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 7260327517591084354}
- targetCorrespondingSourceObject: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
@ -806,7 +1027,7 @@ PrefabInstance:
type: 3}
insertIndex: -1
addedObject: {fileID: 3688593234855359137}
- targetCorrespondingSourceObject: {fileID: 3635969771921000238, guid: f54a14318952c90c5b47a300aedb0d15,
- targetCorrespondingSourceObject: {fileID: 527409087646353271, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 2164222606230954140}
@ -815,44 +1036,11 @@ PrefabInstance:
type: 3}
insertIndex: -1
addedObject: {fileID: 5888942256506690542}
- targetCorrespondingSourceObject: {fileID: 872127579833310669, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 4899864418954658791}
- targetCorrespondingSourceObject: {fileID: 872127579833310669, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 7437064479105606814}
- targetCorrespondingSourceObject: {fileID: 1153177996425766443, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
insertIndex: -1
addedObject: {fileID: 4164347120692690677}
m_SourcePrefab: {fileID: 100100000, guid: f54a14318952c90c5b47a300aedb0d15, type: 3}
--- !u!4 &5449894261559506427 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3635969771921000238, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
m_PrefabInstance: {fileID: 8778754593817981653}
m_PrefabAsset: {fileID: 0}
--- !u!1 &7625877907635197182 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1153177996425766443, guid: f54a14318952c90c5b47a300aedb0d15,
type: 3}
m_PrefabInstance: {fileID: 8778754593817981653}
m_PrefabAsset: {fileID: 0}
--- !u!114 &4164347120692690677
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7625877907635197182}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7e81b110ace4ce100b765f538ff6522f, type: 3}
m_Name:
m_EditorClassIdentifier:
tip: {fileID: 2164222606230954140}
--- !u!1 &8488737342646939416 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 872127579833310669, guid: f54a14318952c90c5b47a300aedb0d15,
@ -872,25 +1060,6 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
delayBetweenBulletSequences: 0.1
--- !u!114 &4899864418954658791
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8488737342646939416}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62293fbacde88045196dca1e291b5f23, type: 3}
m_Name:
m_EditorClassIdentifier:
startHealth: 100
OnHealthZero:
m_PersistentCalls:
m_Calls: []
OnHealthChange:
m_PersistentCalls:
m_Calls: []
--- !u!114 &7437064479105606814
MonoBehaviour:
m_ObjectHideFlags: 0
@ -906,8 +1075,15 @@ MonoBehaviour:
horizontalArc: {fileID: 8981486734084153558}
verticalArc: {fileID: 5247639431516572416}
attackSecondsDelay: 1
projectileSequence: []
barrel: {fileID: 4164347120692690677}
projectileSequence:
- Arc: 0
Amount: 1
Speed: 20
bulletPrefab: {fileID: 2962360034595352958, guid: 32921dff6554af324ba0001ca8b56fee,
type: 3}
Burst: 0
BurstDelay: 0
barrel: {fileID: 2740722787380423134}
trajectory: {fileID: 3987931586699850031}
trajectoryBounces: 4
--- !u!4 &9116936080776508834 stripped

View File

@ -500,6 +500,74 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &841514572
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalPosition.x
value: 1.3662028
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.10441658
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalPosition.z
value: -1.0829077
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 81c113ab4fb3e22748b1f98217139f12,
type: 3}
propertyPath: m_Name
value: BlackHole
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 81c113ab4fb3e22748b1f98217139f12, type: 3}
--- !u!1001 &891862850
PrefabInstance:
m_ObjectHideFlags: 0
@ -508,15 +576,10 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 1366289561210151836, guid: 9415cb10a1bd579269301ca4f61a1554,
- target: {fileID: 7437064479105606814, guid: 9415cb10a1bd579269301ca4f61a1554,
type: 3}
propertyPath: m_CastShadows
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7215452495559205732, guid: 9415cb10a1bd579269301ca4f61a1554,
type: 3}
propertyPath: m_CastShadows
value: 0
propertyPath: projectileSequence.Array.data[0].Speed
value: 100
objectReference: {fileID: 0}
- target: {fileID: 8488737342646939416, guid: 9415cb10a1bd579269301ca4f61a1554,
type: 3}
@ -893,6 +956,74 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1001 &1671091699
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalPosition.x
value: 3.934035
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.15400258
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalPosition.z
value: -5.620848
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 72980d1326f21c0ffa34ea09162d1234,
type: 3}
propertyPath: m_Name
value: Tesla
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 72980d1326f21c0ffa34ea09162d1234, type: 3}
--- !u!1001 &1732242001
PrefabInstance:
m_ObjectHideFlags: 0
@ -1211,6 +1342,74 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1001 &1932692269
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalPosition.x
value: 2.750328
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.33336017
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalPosition.z
value: -6.3587294
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071067
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 48ecac7381f19af3bab6fef54e6dbadc,
type: 3}
propertyPath: m_Name
value: MrLazer
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 48ecac7381f19af3bab6fef54e6dbadc, type: 3}
--- !u!1001 &667212637924654954
PrefabInstance:
m_ObjectHideFlags: 0
@ -1294,3 +1493,6 @@ SceneRoots:
- {fileID: 1621186633}
- {fileID: 1797347352}
- {fileID: 1732242001}
- {fileID: 841514572}
- {fileID: 1932692269}
- {fileID: 1671091699}

View File

@ -0,0 +1,28 @@
using UnityEngine;
public class GravityTower : Tower
{
[SerializeField, Range(0.1f, 10f)]
private float radius = 1f;
[SerializeField]
private Transform orb;
[SerializeField]
private LayerMask affectedBodies;
[SerializeField]
private AnimationCurve distToAcceleration;
protected override void FixedUpdate()
{
Collider[] projectilesInRadius = Physics.OverlapSphere(orb.position, radius, affectedBodies);
foreach (var projectile in projectilesInRadius)
{
Rigidbody projectileBody = projectile.GetComponent<Rigidbody>();
Vector3 projToOrb = orb.position - projectile.transform.position;
float dist = projToOrb.magnitude;
projectileBody.AddForce(projToOrb.normalized * distToAcceleration.Evaluate(dist));
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4fb850aad740b9b418ade5f74fff1818
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -15,7 +15,7 @@ public class ProjectileTower : Tower
private ProjectileSpawner projectileSpawner;
public Vector3 AimDirection => transform.TransformVector(transform.InverseTransformVector(horizontalArc.ToKnobVector) + transform.InverseTransformVector(verticalArc.ToKnobVector));
public Vector3 AimDirection => barrel.transform.forward;
protected override void Awake()
{
@ -75,7 +75,7 @@ public class ProjectileTower : Tower
Debug.DrawRay(transform.position, horizontalArc.ToKnobVector, Color.red, attackSecondsDelay);
Debug.DrawRay(transform.position, verticalArc.ToKnobVector, Color.green, attackSecondsDelay);
Debug.DrawRay(transform.position, AimDirection, Color.yellow, attackSecondsDelay);
projectileSpawner.RunBulletSequence(transform.position, transform.up, AimDirection, projectileSequence);
projectileSpawner.RunBulletSequence(barrel.transform.position, transform.up, AimDirection, projectileSequence);
} while (true);
}
@ -84,6 +84,6 @@ public class ProjectileTower : Tower
// Rotate barrel to match rotation
private void UpdateBarrelRotation()
{
barrel.transform.localRotation = Quaternion.Euler(verticalArc.Value, horizontalArc.Value, 0f);
barrel.transform.localRotation = Quaternion.Euler(-verticalArc.Value, horizontalArc.Value, 0f);
}
}

View File

@ -33,4 +33,12 @@ public abstract class Tower : MonoBehaviour
{
horizontalArc.Value.RemoveListener(SnapVerticalToHorizontal);
}
protected virtual void Update()
{
}
protected virtual void FixedUpdate()
{
}
}

View File

@ -16,7 +16,6 @@ public class EditableArc : MonoBehaviour
[SerializeField] private float visualRadius = 1f;
[SerializeField] private SliderKnob knob;
[SerializeField] private float knobSensitiviy = 1f;
[SerializeField] private string moveKnobAxisName = "Mouse X";
[SerializeField] private Vector2 rotationMinMax = new Vector2(-30f, 30f);
private LineRenderer lineRenderer;
@ -69,17 +68,22 @@ public class EditableArc : MonoBehaviour
Vector3 start = Quaternion.AngleAxis(rotationMinMax.x, normal) * tangent;
Vector3 end = Quaternion.AngleAxis(rotationMinMax.y, normal) * tangent;
// Use calculus to calculate differentialkvotient tangent at angle
Vector3 v1 = SamplePointOnArcAngle(start, end, visualRadius, Value.Value);
Vector3 v2 = SamplePointOnArcAngle(start, end, visualRadius, Value.Value + 1f);
Vector3 arcTangent = (v2 - v1).normalized;
Debug.DrawRay(knob.transform.position, arcTangent, Color.yellow, 5f);
Debug.Log($"tangent: {arcTangent}");
Vector3 v2 = SamplePointOnArcAngle(start, end, visualRadius, Value.Value - 1f);
Vector3 arcTangent3D = (v2 - v1).normalized;
Vector2 arcTangent = orientation == ArcOrientation.HORIZONTAL ? new Vector2(arcTangent3D.x, arcTangent3D.z) : new Vector2(arcTangent3D.x, arcTangent3D.y);
// TODO: figure out this based on camera orientation
float sign = -1f;
// i have no idea why but somehow this needs to be here idk
if (orientation == ArcOrientation.VERTICAL)
arcTangent.x *= -1f;
Debug.DrawRay(knob.transform.position, arcTangent3D, Color.yellow, 5f);
float sign = orientation == ArcOrientation.HORIZONTAL ? 1f : -1f;
float delta = Vector2.Dot(arcTangent, mouseMovement) * knobSensitiviy * sign;
float delta = (Vector2.Dot(arcTangent, Vector2.up * mouseMovement.x) + Vector2.Dot(arcTangent, Vector2.right * mouseMovement.y)) * knobSensitiviy * sign;
Debug.Log(delta);
float newAngle = ClampAngle(Value.Value + delta, rotationMinMax.x, rotationMinMax.y);
Value.Value = newAngle;
}