feet offset

This commit is contained in:
Sveske Juice 2024-04-21 09:40:42 +02:00
parent 063c754417
commit 554f9cc65a
14 changed files with 1099 additions and 451 deletions

View File

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m_BuildTextureStacks: []
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GameObject: GameObject:
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Material:
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m_Scale: {x: 1, y: 1}
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m_BuildTextureStacks: []
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GameObject: GameObject:
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@ -2760,7 +2760,7 @@ Material:
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m_BuildTextureStacks: [] m_BuildTextureStacks: []
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Material: Material:
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@ -2797,9 +2797,9 @@ Material:
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PrefabInstance: PrefabInstance:
@ -3023,7 +3023,7 @@ Transform:
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m_PrefabInstance: {fileID: 2098922850} m_PrefabInstance: {fileID: 2098922850}
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Material: Material:
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@ -3060,9 +3060,9 @@ Material:
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@ -3122,43 +3122,13 @@ PrefabInstance:
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value: 0 value: 0
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- target: {fileID: 6310148398334093979, guid: 702da2f24ca5bff409259010da742df1,
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value: GroundPath value: GroundPath
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View File

@ -16,19 +16,23 @@ MonoBehaviour:
- name: - name:
moveSpeed: 1 moveSpeed: 1
FlyPath: 0 FlyPath: 0
feetOffset: 0.7
prefab: {fileID: 369660384824789643, guid: 784f819fe659a3e488f123c96ee801ad, type: 3} prefab: {fileID: 369660384824789643, guid: 784f819fe659a3e488f123c96ee801ad, type: 3}
- name: - name:
moveSpeed: 2 moveSpeed: 2
FlyPath: 0 FlyPath: 0
feetOffset: 0.7
prefab: {fileID: 4537037150239815062, guid: bd436a2c4dcc94241a7ecbb15e61a724, prefab: {fileID: 4537037150239815062, guid: bd436a2c4dcc94241a7ecbb15e61a724,
type: 3} type: 3}
- name: - name:
moveSpeed: 4 moveSpeed: 4
FlyPath: 1 FlyPath: 1
feetOffset: 0.7
prefab: {fileID: 4537037150239815062, guid: 5a35ef73a064d664cbaf53a719468025, prefab: {fileID: 4537037150239815062, guid: 5a35ef73a064d664cbaf53a719468025,
type: 3} type: 3}
- name: - name:
moveSpeed: 0.5 moveSpeed: 0.5
FlyPath: 0 FlyPath: 0
feetOffset: 0.7
prefab: {fileID: 4537037150239815062, guid: d932943ff31baa849b971b949d37222a, prefab: {fileID: 4537037150239815062, guid: d932943ff31baa849b971b949d37222a,
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View File

@ -12,5 +12,6 @@ public struct EnemyInfo
public string name; public string name;
public float moveSpeed; public float moveSpeed;
public bool FlyPath; public bool FlyPath;
public float feetOffset;
public GameObject prefab; public GameObject prefab;
} }

View File

@ -90,7 +90,7 @@ public class EnemySpawnManager : MonoBehaviour
EnemyInfo enemyInfo = enemyCollection.Enemies[group.enemyIndex]; EnemyInfo enemyInfo = enemyCollection.Enemies[group.enemyIndex];
GameObject spawned = Instantiate(enemyInfo.prefab); GameObject spawned = Instantiate(enemyInfo.prefab);
WaypointEntityData data = new WaypointEntityData(spawned.transform, enemyInfo.moveSpeed); WaypointEntityData data = new WaypointEntityData(spawned.transform, enemyInfo.moveSpeed, enemyInfo.feetOffset);
if (enemyInfo.FlyPath) if (enemyInfo.FlyPath)
{ {

View File

@ -3,6 +3,7 @@ using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using System.Linq; using System.Linq;
using System; using System;
using UnityUtils;
public class WaypointPath : MonoBehaviour public class WaypointPath : MonoBehaviour
{ {
@ -52,6 +53,8 @@ public class WaypointPath : MonoBehaviour
float minDist = Math.Min(dist, data.MoveSpeed * Time.deltaTime); float minDist = Math.Min(dist, data.MoveSpeed * Time.deltaTime);
data.Entity.position += normTargetDir * minDist; data.Entity.position += normTargetDir * minDist;
Debug.Log(data.FeetOffset);
data.Entity.position = data.Entity.position.With(y: data.FeetOffset);
} }
} }
@ -66,10 +69,14 @@ public class WaypointEntityData
public Transform Entity; public Transform Entity;
public Transform NextTargetPosition; public Transform NextTargetPosition;
public float MoveSpeed; public float MoveSpeed;
public float FeetOffset;
public WaypointEntityData(Transform entity, float moveSpeed) public WaypointEntityData(Transform entity, float moveSpeed, float feet)
{ {
Entity = entity; Entity = entity;
MoveSpeed = moveSpeed; MoveSpeed = moveSpeed;
// feet :P
FeetOffset = feet;
} }
} }