feet offset
This commit is contained in:
parent
063c754417
commit
554f9cc65a
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GameObject:
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--- !u!21 &2054004221
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m_BuildTextureStacks: []
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--- !u!1001 &2074753046
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PrefabInstance:
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m_PrefabInstance: {fileID: 2098922850}
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m_PrefabAsset: {fileID: 0}
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--- !u!21 &2105979905
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--- !u!21 &2104300959
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Material:
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m_ObjectHideFlags: 0
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@ -3060,9 +3060,9 @@ Material:
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m_Colors:
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m_BuildTextureStacks: []
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--- !u!1001 &1982784166430990024
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PrefabInstance:
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@ -3122,43 +3122,13 @@ PrefabInstance:
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@ -16,19 +16,23 @@ MonoBehaviour:
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- name:
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moveSpeed: 1
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FlyPath: 0
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feetOffset: 0.7
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prefab: {fileID: 369660384824789643, guid: 784f819fe659a3e488f123c96ee801ad, type: 3}
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- name:
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moveSpeed: 2
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FlyPath: 0
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feetOffset: 0.7
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prefab: {fileID: 4537037150239815062, guid: bd436a2c4dcc94241a7ecbb15e61a724,
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type: 3}
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- name:
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moveSpeed: 4
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feetOffset: 0.7
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prefab: {fileID: 4537037150239815062, guid: 5a35ef73a064d664cbaf53a719468025,
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type: 3}
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- name:
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moveSpeed: 0.5
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feetOffset: 0.7
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prefab: {fileID: 4537037150239815062, guid: d932943ff31baa849b971b949d37222a,
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type: 3}
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|
|
@ -12,5 +12,6 @@ public struct EnemyInfo
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public string name;
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public float moveSpeed;
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public bool FlyPath;
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public float feetOffset;
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public GameObject prefab;
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}
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|
|
|
@ -90,7 +90,7 @@ public class EnemySpawnManager : MonoBehaviour
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EnemyInfo enemyInfo = enemyCollection.Enemies[group.enemyIndex];
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GameObject spawned = Instantiate(enemyInfo.prefab);
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WaypointEntityData data = new WaypointEntityData(spawned.transform, enemyInfo.moveSpeed);
|
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WaypointEntityData data = new WaypointEntityData(spawned.transform, enemyInfo.moveSpeed, enemyInfo.feetOffset);
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|
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if (enemyInfo.FlyPath)
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{
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|
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
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using UnityEngine;
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using System.Linq;
|
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using System;
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using UnityUtils;
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public class WaypointPath : MonoBehaviour
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{
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|
@ -52,6 +53,8 @@ public class WaypointPath : MonoBehaviour
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float minDist = Math.Min(dist, data.MoveSpeed * Time.deltaTime);
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data.Entity.position += normTargetDir * minDist;
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Debug.Log(data.FeetOffset);
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data.Entity.position = data.Entity.position.With(y: data.FeetOffset);
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}
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}
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|
@ -66,10 +69,14 @@ public class WaypointEntityData
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public Transform Entity;
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public Transform NextTargetPosition;
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public float MoveSpeed;
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public float FeetOffset;
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public WaypointEntityData(Transform entity, float moveSpeed)
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public WaypointEntityData(Transform entity, float moveSpeed, float feet)
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{
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Entity = entity;
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MoveSpeed = moveSpeed;
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|
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// feet :P
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FeetOffset = feet;
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}
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}
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|
|
Loading…
Reference in New Issue