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target: {fileID: 1880671857495123661, guid: 1c668d8e87e6aee4a8527281f0b61954, + type: 3} + propertyPath: m_Offset.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1880671857495123661, guid: 1c668d8e87e6aee4a8527281f0b61954, + type: 3} + propertyPath: m_ApplyAfter + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1880671857495123661, guid: 1c668d8e87e6aee4a8527281f0b61954, + type: 3} + propertyPath: m_PreserveComposition + value: 0 + objectReference: {fileID: 0} - target: {fileID: 3685285690701009546, guid: 1c668d8e87e6aee4a8527281f0b61954, type: 3} propertyPath: m_Enabled diff --git a/Assets/Scripts/Camera/CameraController.cs b/Assets/Scripts/Camera/CameraController.cs index 65df70b..cd3d250 100644 --- a/Assets/Scripts/Camera/CameraController.cs +++ b/Assets/Scripts/Camera/CameraController.cs @@ -49,6 +49,7 @@ public class CameraController : MonoBehaviour cam.GetComponent().m_Offset.z += scroll * scrollSpeed; + cam.GetComponent().m_Offset.z = Mathf.Clamp(cam.GetComponent().m_Offset.z, -20, 10); timer += Time.deltaTime; float evalTime = timer / stopAfterTime; diff --git a/Assets/Scripts/Camera/TowerCam.cs b/Assets/Scripts/Camera/TowerCam.cs index b458403..073f783 100644 --- a/Assets/Scripts/Camera/TowerCam.cs +++ b/Assets/Scripts/Camera/TowerCam.cs @@ -15,6 +15,8 @@ public class TowerCam : MonoBehaviour public void ChangeToTarget(GameObject target) { + float originalOffset = m_gameObject.GetComponent().m_Offset.z; + if (target != null) { newTarget = target; @@ -26,10 +28,14 @@ public class TowerCam : MonoBehaviour m_gameObject.GetComponent().GetRig(0).LookAt = target.transform; m_gameObject.GetComponent().GetRig(1).LookAt = target.transform; m_gameObject.GetComponent().GetRig(2).LookAt = target.transform; + + m_gameObject.GetComponent().m_Offset.z = 0; } else { m_gameObject.GetComponent().m_Priority = 9; + + m_gameObject.GetComponent().m_Offset.z = originalOffset; } } }