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- + + if (towerCam != null) + towerCam.ChangeToTarget(tower.gameObject); + else + Debug.LogWarning("TowerCam scpritet is not assigned, assign in the inspector"); } } else if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask)) @@ -40,6 +45,11 @@ public class CameraSlotClickDetect : MonoBehaviour var slotInfo = hit.collider.gameObject.GetComponentInParent(); slotInfo.OnClick(); GameManager.Instance.SelectedTower = null; + + if (towerCam != null) + towerCam.ChangeToTarget(null); + else + Debug.LogWarning("TowerCam scpritet is not assigned, assign in the inspector"); } }