Initial project setup 3D URP
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title: URP Empty Template
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- heading: Welcome to the Universal Render Pipeline
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text: This template includes the settings and assets you need to start creating with the Universal Render Pipeline.
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- heading: URP Documentation
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--- !u!114 &15
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--- !u!114 &16
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--- !u!114 &17
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-
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@ -0,0 +1,242 @@
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using System.Collections;
|
||||
using System.Collections.Generic;
|
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using UnityEngine;
|
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using UnityEditor;
|
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using System;
|
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using System.IO;
|
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using System.Reflection;
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|
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[CustomEditor(typeof(Readme))]
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[InitializeOnLoad]
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public class ReadmeEditor : Editor
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{
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static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
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|
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static string s_ReadmeSourceDirectory = "Assets/TutorialInfo";
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|
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const float k_Space = 16f;
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static ReadmeEditor()
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{
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EditorApplication.delayCall += SelectReadmeAutomatically;
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}
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|
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static void RemoveTutorial()
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{
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if (EditorUtility.DisplayDialog("Remove Readme Assets",
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|
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$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
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"Proceed",
|
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"Cancel"))
|
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{
|
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if (Directory.Exists(s_ReadmeSourceDirectory))
|
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{
|
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FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
|
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FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
|
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}
|
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else
|
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{
|
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Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
|
||||
}
|
||||
|
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var readmeAsset = SelectReadme();
|
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if (readmeAsset != null)
|
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{
|
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var path = AssetDatabase.GetAssetPath(readmeAsset);
|
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FileUtil.DeleteFileOrDirectory(path + ".meta");
|
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FileUtil.DeleteFileOrDirectory(path);
|
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}
|
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|
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AssetDatabase.Refresh();
|
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}
|
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}
|
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|
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static void SelectReadmeAutomatically()
|
||||
{
|
||||
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
|
||||
{
|
||||
var readme = SelectReadme();
|
||||
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
|
||||
|
||||
if (readme && !readme.loadedLayout)
|
||||
{
|
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LoadLayout();
|
||||
readme.loadedLayout = true;
|
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}
|
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}
|
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}
|
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|
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static void LoadLayout()
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{
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var assembly = typeof(EditorApplication).Assembly;
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var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
|
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var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
|
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method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
|
||||
}
|
||||
|
||||
static Readme SelectReadme()
|
||||
{
|
||||
var ids = AssetDatabase.FindAssets("Readme t:Readme");
|
||||
if (ids.Length == 1)
|
||||
{
|
||||
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
|
||||
|
||||
Selection.objects = new UnityEngine.Object[] { readmeObject };
|
||||
|
||||
return (Readme)readmeObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Couldn't find a readme");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnHeaderGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
|
||||
|
||||
GUILayout.BeginHorizontal("In BigTitle");
|
||||
{
|
||||
if (readme.icon != null)
|
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{
|
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GUILayout.Space(k_Space);
|
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GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
|
||||
}
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.BeginVertical();
|
||||
{
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
GUILayout.Label(readme.title, TitleStyle);
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndVertical();
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
foreach (var section in readme.sections)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(section.heading))
|
||||
{
|
||||
GUILayout.Label(section.heading, HeadingStyle);
|
||||
}
|
||||
|
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if (!string.IsNullOrEmpty(section.text))
|
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{
|
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GUILayout.Label(section.text, BodyStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.linkText))
|
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{
|
||||
if (LinkLabel(new GUIContent(section.linkText)))
|
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{
|
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Application.OpenURL(section.url);
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}
|
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}
|
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|
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GUILayout.Space(k_Space);
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}
|
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|
||||
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
|
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{
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RemoveTutorial();
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}
|
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}
|
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|
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bool m_Initialized;
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GUIStyle LinkStyle
|
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{
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get { return m_LinkStyle; }
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}
|
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[SerializeField]
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GUIStyle m_LinkStyle;
|
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|
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GUIStyle TitleStyle
|
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{
|
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get { return m_TitleStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_TitleStyle;
|
||||
|
||||
GUIStyle HeadingStyle
|
||||
{
|
||||
get { return m_HeadingStyle; }
|
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}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_HeadingStyle;
|
||||
|
||||
GUIStyle BodyStyle
|
||||
{
|
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get { return m_BodyStyle; }
|
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}
|
||||
|
||||
[SerializeField]
|
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GUIStyle m_BodyStyle;
|
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|
||||
GUIStyle ButtonStyle
|
||||
{
|
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get { return m_ButtonStyle; }
|
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}
|
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|
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[SerializeField]
|
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GUIStyle m_ButtonStyle;
|
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|
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void Init()
|
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{
|
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if (m_Initialized)
|
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return;
|
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m_BodyStyle = new GUIStyle(EditorStyles.label);
|
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m_BodyStyle.wordWrap = true;
|
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m_BodyStyle.fontSize = 14;
|
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m_BodyStyle.richText = true;
|
||||
|
||||
m_TitleStyle = new GUIStyle(m_BodyStyle);
|
||||
m_TitleStyle.fontSize = 26;
|
||||
|
||||
m_HeadingStyle = new GUIStyle(m_BodyStyle);
|
||||
m_HeadingStyle.fontStyle = FontStyle.Bold;
|
||||
m_HeadingStyle.fontSize = 18;
|
||||
|
||||
m_LinkStyle = new GUIStyle(m_BodyStyle);
|
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m_LinkStyle.wordWrap = false;
|
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|
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// Match selection color which works nicely for both light and dark skins
|
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m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
|
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m_LinkStyle.stretchWidth = false;
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|
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m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
|
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m_ButtonStyle.fontStyle = FontStyle.Bold;
|
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|
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m_Initialized = true;
|
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}
|
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|
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bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
|
||||
{
|
||||
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
|
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|
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Handles.BeginGUI();
|
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Handles.color = LinkStyle.normal.textColor;
|
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Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
|
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Handles.color = Color.white;
|
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Handles.EndGUI();
|
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|
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EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
|
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|
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return GUI.Button(position, label, LinkStyle);
|
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}
|
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}
|
|
@ -0,0 +1,12 @@
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serializedVersion: 2
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
|
@ -0,0 +1,16 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
public class Readme : ScriptableObject
|
||||
{
|
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public Texture2D icon;
|
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public string title;
|
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public Section[] sections;
|
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public bool loadedLayout;
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[Serializable]
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public class Section
|
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{
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public string heading, text, linkText, url;
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}
|
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}
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@ -0,0 +1,12 @@
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- icon: {instanceID: 0}
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executionOrder: 0
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icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3}
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -12,16 +12,30 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3}
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m_ShaderVariantLogLevel: 0
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k_AssetVersion: 3
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lightLayerName0:
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lightLayerName2:
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lightLayerName3:
|
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lightLayerName4:
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lightLayerName5:
|
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lightLayerName6:
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lightLayerName7:
|
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- Light Layer default
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- Light Layer 1
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- Light Layer 2
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- Light Layer 3
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- Light Layer 4
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- Light Layer 5
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- Light Layer 6
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- Light Layer 7
|
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m_ValidRenderingLayers: 255
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lightLayerName0: Light Layer default
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lightLayerName1: Light Layer 1
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lightLayerName2: Light Layer 2
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lightLayerName3: Light Layer 3
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lightLayerName4: Light Layer 4
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lightLayerName5: Light Layer 5
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lightLayerName6: Light Layer 6
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lightLayerName7: Light Layer 7
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m_StripUnusedLODCrossFadeVariants: 1
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m_StripScreenCoordOverrideVariants: 1
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@ -1,5 +1,5 @@
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mainObjectFileID: 11400000
|
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|
|
9
LICENSE
9
LICENSE
|
@ -1,9 +0,0 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2024 Sveskejuice
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
@ -1,14 +1,16 @@
|
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{
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"dependencies": {
|
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"com.unity.feature.2d": "2.0.0",
|
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"com.unity.collab-proxy": "2.3.1",
|
||||
"com.unity.ide.rider": "3.0.28",
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|
||||
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|
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|
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|
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|
||||
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|
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"com.unity.ugui": "1.0.0",
|
||||
"com.unity.visualscripting": "1.9.2",
|
||||
"com.unity.modules.ai": "1.0.0",
|
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"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
|
|
|
@ -1,99 +1,5 @@
|
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{
|
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|
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"com.unity.2d.animation": {
|
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"version": "9.1.0",
|
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"depth": 1,
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"source": "registry",
|
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"dependencies": {
|
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"com.unity.2d.common": "8.0.2",
|
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"com.unity.2d.sprite": "1.0.0",
|
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"com.unity.collections": "1.1.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
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},
|
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"url": "https://packages.unity.com"
|
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},
|
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"com.unity.2d.aseprite": {
|
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"version": "1.1.2",
|
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"depth": 1,
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"source": "registry",
|
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"dependencies": {
|
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"com.unity.2d.sprite": "1.0.0",
|
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"com.unity.2d.common": "6.0.6",
|
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"com.unity.mathematics": "1.2.6",
|
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"com.unity.modules.animation": "1.0.0"
|
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},
|
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"url": "https://packages.unity.com"
|
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},
|
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"com.unity.2d.common": {
|
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"version": "8.0.2",
|
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"depth": 2,
|
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"source": "registry",
|
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"dependencies": {
|
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"com.unity.2d.sprite": "1.0.0",
|
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"com.unity.mathematics": "1.1.0",
|
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"com.unity.modules.uielements": "1.0.0",
|
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"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.burst": "1.7.3"
|
||||
},
|
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"url": "https://packages.unity.com"
|
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},
|
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"com.unity.2d.pixel-perfect": {
|
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"version": "5.0.3",
|
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"depth": 1,
|
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"source": "registry",
|
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"dependencies": {},
|
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"url": "https://packages.unity.com"
|
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},
|
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"com.unity.2d.psdimporter": {
|
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"version": "8.0.4",
|
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"depth": 1,
|
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"source": "registry",
|
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"dependencies": {
|
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"com.unity.2d.animation": "9.1.0",
|
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"com.unity.2d.common": "8.0.2",
|
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"com.unity.2d.sprite": "1.0.0"
|
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},
|
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"url": "https://packages.unity.com"
|
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},
|
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"com.unity.2d.sprite": {
|
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"version": "1.0.0",
|
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"depth": 1,
|
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"source": "builtin",
|
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"dependencies": {}
|
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},
|
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"com.unity.2d.spriteshape": {
|
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"version": "9.0.2",
|
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"depth": 1,
|
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"source": "registry",
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"dependencies": {
|
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"com.unity.mathematics": "1.1.0",
|
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"com.unity.2d.common": "8.0.1",
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"com.unity.modules.physics2d": "1.0.0"
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},
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"url": "https://packages.unity.com"
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"com.unity.2d.tilemap": {
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"version": "1.0.0",
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"depth": 1,
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"source": "builtin",
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"dependencies": {
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"com.unity.modules.tilemap": "1.0.0",
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"com.unity.modules.uielements": "1.0.0"
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}
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},
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"com.unity.2d.tilemap.extras": {
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"version": "3.1.2",
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"depth": 1,
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"source": "registry",
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"dependencies": {
|
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"com.unity.modules.tilemap": "1.0.0",
|
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"com.unity.2d.tilemap": "1.0.0",
|
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"com.unity.ugui": "1.0.0",
|
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"com.unity.modules.jsonserialize": "1.0.0"
|
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},
|
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"url": "https://packages.unity.com"
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},
|
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"com.unity.burst": {
|
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"version": "1.8.13",
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"depth": 1,
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|
@ -104,14 +10,11 @@
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.collections": {
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"version": "1.2.4",
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"depth": 2,
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"com.unity.collab-proxy": {
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"version": "2.3.1",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.burst": "1.6.6",
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"com.unity.test-framework": "1.1.31"
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},
|
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"dependencies": {},
|
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"url": "https://packages.unity.com"
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},
|
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"com.unity.ext.nunit": {
|
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|
@ -121,21 +24,6 @@
|
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"dependencies": {},
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"url": "https://packages.unity.com"
|
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},
|
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"com.unity.feature.2d": {
|
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"version": "2.0.0",
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"depth": 0,
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"source": "builtin",
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"dependencies": {
|
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"com.unity.2d.animation": "9.1.0",
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"com.unity.2d.pixel-perfect": "5.0.3",
|
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"com.unity.2d.psdimporter": "8.0.4",
|
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"com.unity.2d.sprite": "1.0.0",
|
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"com.unity.2d.spriteshape": "9.0.2",
|
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"com.unity.2d.tilemap": "1.0.0",
|
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"com.unity.2d.tilemap.extras": "3.1.2",
|
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"com.unity.2d.aseprite": "1.1.2"
|
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}
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},
|
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"com.unity.ide.rider": {
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"version": "3.0.28",
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"depth": 0,
|
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|
@ -154,6 +42,13 @@
|
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},
|
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"url": "https://packages.unity.com"
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},
|
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"com.unity.ide.vscode": {
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"version": "1.2.5",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
|
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"com.unity.mathematics": {
|
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"depth": 1,
|
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|
@ -236,7 +131,7 @@
|
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"url": "https://packages.unity.com"
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},
|
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"com.unity.textmeshpro": {
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|
@ -275,6 +170,16 @@
|
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"com.unity.modules.imgui": "1.0.0"
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},
|
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"url": "https://packages.unity.com"
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"com.unity.modules.ai": {
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"version": "1.0.0",
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"depth": 0,
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@ -0,0 +1,16 @@
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{
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"UsePlatformSDKLinker": false,
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"CpuMinTargetX32": 0,
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}
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@ -0,0 +1,6 @@
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{
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"Version": 3,
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"DisabledWarnings": ""
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}
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}
|
|
@ -7,5 +7,5 @@ EditorBuildSettings:
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/SampleScene.unity
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guid: 8c9cfa26abfee488c85f1582747f6a02
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--- !u!159 &1
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