This commit is contained in:
OliverS 2024-04-21 12:55:08 +02:00
commit 98b34c45c5
15 changed files with 287 additions and 337 deletions

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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _halfSize: {r: 5, g: 13.05, b: 0, a: 0}
- _r: {r: 5, g: 5, b: 0, a: 0}
- _rect2props: {r: 0, g: -2.500002, b: 10.995511, a: 10.995511}
m_BuildTextureStacks: []
--- !u!1001 &2074753046 --- !u!1001 &2074753046
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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@ -49,11 +49,11 @@ public class CameraController : MonoBehaviour
cam.GetComponent<CinemachineCameraOffset>().m_Offset.z += scroll * scrollSpeed; cam.GetComponent<CinemachineCameraOffset>().m_Offset.z += scroll * scrollSpeed;
cam.GetComponent<CinemachineCameraOffset>().m_Offset.z = Mathf.Clamp(cam.GetComponent<CinemachineCameraOffset>().m_Offset.z, -20, 10); cam.GetComponent<CinemachineCameraOffset>().m_Offset.z = Mathf.Clamp(cam.GetComponent<CinemachineCameraOffset>().m_Offset.z, -15f, 10f);
timer += Time.deltaTime; timer += Time.deltaTime;
float evalTime = timer / stopAfterTime; float evalTime = timer / stopAfterTime;
if (!Input.GetMouseButton(1)) if (!Input.GetMouseButton(1))
defaultMaxSpeed = Vector2.LerpUnclamped(defaultMaxSpeed, Vector2.zero, curve.Evaluate(evalTime)); defaultMaxSpeed = Vector2.LerpUnclamped(defaultMaxSpeed, Vector2.zero, curve.Evaluate(evalTime));
} }
} }

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@ -13,6 +13,9 @@ public class TowerCam : MonoBehaviour
{ {
if (m_gameObject == null) if (m_gameObject == null)
m_gameObject = this.gameObject; m_gameObject = this.gameObject;
if (instance == null)
instance = this;
} }
public void ChangeToTarget(GameObject target) public void ChangeToTarget(GameObject target)
@ -38,4 +41,13 @@ public class TowerCam : MonoBehaviour
HideWall.instance.target = null; HideWall.instance.target = null;
} }
} }
public void ChangeToMainCamera()
{
m_gameObject.GetComponent<CinemachineFreeLook>().m_Priority = 9;
m_gameObject.GetComponent<CinemachineCameraOffset>().m_Offset.z = originalOffset;
HideWall.instance.target = null;
}
} }

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@ -26,13 +26,6 @@ public class AudioManager : MonoBehaviour
public static AudioClip FindAudioClip(string nameOfClip) public static AudioClip FindAudioClip(string nameOfClip)
{ {
Debug.Log(nameOfClip);
Debug.Log(Instance);
Debug.Log(Instance.audioLibrary);
foreach (var clip in Instance.audioLibrary.Clips)
{
Debug.LogWarning(clip.name);
}
return Instance.audioLibrary.Clips.First(x => x.name.ToLower().Replace(" ", "")== nameOfClip.ToLower().Replace(" ", "")); return Instance.audioLibrary.Clips.First(x => x.name.ToLower().Replace(" ", "")== nameOfClip.ToLower().Replace(" ", ""));
} }

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@ -105,7 +105,7 @@ public class TowerPlacementManager : MonoBehaviour
OnDeselectSlot(CurrentSelectedSlot, slot); OnDeselectSlot(CurrentSelectedSlot, slot);
CurrentSelectedSlot = slot; CurrentSelectedSlot = slot;
slot.gameObject.GetComponentInChildren<Renderer>().material.color = Color.blue; slot.gameObject.GetComponentInChildren<Renderer>().material.color = default;
} }
// Called when another slot is getting selected // Called when another slot is getting selected
@ -142,10 +142,13 @@ public class TowerPlacementManager : MonoBehaviour
//SilhouettedObject.SetActive(true); //SilhouettedObject.SetActive(true);
SilhouettedObject.transform.parent = slot.TowerSpawnPoint.transform; SilhouettedObject.transform.parent = slot.TowerSpawnPoint.transform;
SilhouettedObject.transform.localPosition = offset; SilhouettedObject.transform.localPosition = offset;
slot.gameObject.GetComponentInChildren<Renderer>().material.color = Color.white;
} }
public void OnSlotUnHovered(SlotManager slot, GridManager grid, int x, int y) public void OnSlotUnHovered(SlotManager slot, GridManager grid, int x, int y)
{ {
slot.gameObject.GetComponentInChildren<Renderer>().material.color = default;
Destroy(SilhouettedObject); Destroy(SilhouettedObject);
} }
@ -153,7 +156,6 @@ public class TowerPlacementManager : MonoBehaviour
{ {
Destroy(SilhouettedObject); Destroy(SilhouettedObject);
OnTowerPlaced?.Invoke(SelectedTowerInfo); OnTowerPlaced?.Invoke(SelectedTowerInfo);
} }

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@ -31,6 +31,12 @@ public class BeamTower : AimTower
private IEnumerator AttackLoop() private IEnumerator AttackLoop()
{ {
do { do {
if (GameManager.Instance.CurrentNumEnemies == 0)
{
yield return new WaitForEndOfFrame();
continue;
}
Vector3 origin = barrel.Tip.position; Vector3 origin = barrel.Tip.position;
Vector3 rayDir = barrel.transform.forward; Vector3 rayDir = barrel.transform.forward;

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@ -35,6 +35,8 @@ public class GravityTower : Tower
protected override void FixedUpdate() protected override void FixedUpdate()
{ {
if (GameManager.Instance.CurrentNumEnemies == 0) return;
Collider[] projectilesInRadius = Physics.OverlapSphere(orb.position, radius, affectedBodies); Collider[] projectilesInRadius = Physics.OverlapSphere(orb.position, radius, affectedBodies);
foreach (var projectile in projectilesInRadius) foreach (var projectile in projectilesInRadius)
{ {

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@ -31,6 +31,12 @@ public class ProjectileTower : AimTower
private IEnumerator AttackLoop() private IEnumerator AttackLoop()
{ {
do { do {
if (GameManager.Instance.CurrentNumEnemies == 0)
{
yield return new WaitForEndOfFrame();
continue;
}
yield return new WaitForSeconds(attackSecondsDelay); yield return new WaitForSeconds(attackSecondsDelay);
Debug.DrawRay(transform.position, horizontalArc.ToKnobVector, Color.red, attackSecondsDelay); Debug.DrawRay(transform.position, horizontalArc.ToKnobVector, Color.red, attackSecondsDelay);
Debug.DrawRay(transform.position, verticalArc.ToKnobVector, Color.green, attackSecondsDelay); Debug.DrawRay(transform.position, verticalArc.ToKnobVector, Color.green, attackSecondsDelay);

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@ -43,6 +43,8 @@ public class HealthComponent : MonoBehaviour
{ {
CameraShake.instance.ShakeCamera(0.5f, 0.2f); CameraShake.instance.ShakeCamera(0.5f, 0.2f);
TowerCam.instance.ChangeToMainCamera();
Destroy(gameObject); Destroy(gameObject);
} }
} }