From 9c4bb85a883f729b98ad6cc69177ceab4b9c86e8 Mon Sep 17 00:00:00 2001 From: kimrdd Date: Sun, 21 Apr 2024 12:50:06 +0200 Subject: [PATCH] camera last tweaks hopedully --- Assets/Scenes/GameScene.unity | 518 ++++++++++---------- Assets/Scripts/Camera/CameraController.cs | 4 +- Assets/Scripts/Camera/TowerCam.cs | 12 + Assets/Scripts/Utilities/HealthComponent.cs | 2 + 4 files changed, 280 insertions(+), 256 deletions(-) diff --git a/Assets/Scenes/GameScene.unity b/Assets/Scenes/GameScene.unity index 63dedf6..ac09bb4 100644 --- a/Assets/Scenes/GameScene.unity +++ b/Assets/Scenes/GameScene.unity @@ -123,47 +123,6 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} ---- !u!21 &25337394 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - 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} + } } diff --git a/Assets/Scripts/Camera/TowerCam.cs b/Assets/Scripts/Camera/TowerCam.cs index d3e3234..61bb3fd 100644 --- a/Assets/Scripts/Camera/TowerCam.cs +++ b/Assets/Scripts/Camera/TowerCam.cs @@ -13,6 +13,9 @@ public class TowerCam : MonoBehaviour { if (m_gameObject == null) m_gameObject = this.gameObject; + + if (instance == null) + instance = this; } public void ChangeToTarget(GameObject target) @@ -38,4 +41,13 @@ public class TowerCam : MonoBehaviour HideWall.instance.target = null; } } + + public void ChangeToMainCamera() + { + m_gameObject.GetComponent().m_Priority = 9; + + m_gameObject.GetComponent().m_Offset.z = originalOffset; + + HideWall.instance.target = null; + } } diff --git a/Assets/Scripts/Utilities/HealthComponent.cs b/Assets/Scripts/Utilities/HealthComponent.cs index 16b2422..51b4398 100644 --- a/Assets/Scripts/Utilities/HealthComponent.cs +++ b/Assets/Scripts/Utilities/HealthComponent.cs @@ -43,6 +43,8 @@ public class HealthComponent : MonoBehaviour { CameraShake.instance.ShakeCamera(0.5f, 0.2f); + TowerCam.instance.ChangeToMainCamera(); + Destroy(gameObject); } }