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public static TowerPlacementManager Singleton; + public static TowerPlacementManager Instance; // Section: Mouse private SlotManager CurrentSelectedSlot; @@ -29,9 +29,9 @@ public class TowerPlacementManager : MonoBehaviour private void Start() { - if (Singleton != this) - Destroy(Singleton); - Singleton = this; + if (Instance != this) + Destroy(Instance); + Instance = this; OnSpawnGridRequested?.Invoke(this); }