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index 0000000..90378c5 --- /dev/null +++ b/Assets/Scripts/PlacementSystem/CameraSlotClickDetect.cs @@ -0,0 +1,30 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CameraSlotClickDetect : MonoBehaviour +{ + public Camera mainCamera; + public LayerMask layerMask; + + void Update() + { + if (Input.GetMouseButtonDown(0)) + { + ShootRay(); + } + } + + void ShootRay() + { + Ray ray = mainCamera.ScreenPointToRay(Input.mousePosition); + RaycastHit hit; + + if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask)) + { + var slotInfo = hit.collider.gameObject.GetComponentInParent(); + + Debug.Log($"Hit PlacementSlot! At ({slotInfo.x}, {slotInfo.y})"); + } + } +} diff --git a/Assets/Scripts/PlacementSystem/CameraSlotClickDetect.cs.meta b/Assets/Scripts/PlacementSystem/CameraSlotClickDetect.cs.meta new file mode 100644 index 0000000..98742d8 --- /dev/null +++ b/Assets/Scripts/PlacementSystem/CameraSlotClickDetect.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c2d4e884ed2ba0944bfe55454353bc2d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/PlacementSystem/GridManager.cs b/Assets/Scripts/PlacementSystem/GridManager.cs new file mode 100644 index 0000000..f902747 --- /dev/null +++ b/Assets/Scripts/PlacementSystem/GridManager.cs @@ -0,0 +1,46 @@ +using System; +using System.Collections.Generic; +using Unity.VisualScripting; +using UnityEngine; + +public class GridManager : MonoBehaviour +{ + [SerializeField] private Vector2Int GridSize; + [SerializeField] private float Gap = 0.1f; + [Space(10)] + [SerializeField] private GameObject TowerSlotPrefab; + + [DoNotSerialize] public List SpawnedSlots = new(); + + private void OnEnable() + { + TowerPlacementManager.OnSpawnGridRequested += SpawnSlots; + } + + private void OnDisable() + { + TowerPlacementManager.OnSpawnGridRequested -= SpawnSlots; + } + + public void SpawnSlots(TowerPlacementManager sender) + { + for (int x = 0; x < GridSize.x; x++) + { + for (int y = 0; y < GridSize.y; y++) + { + // Spawn slot + Vector3 spawnPosition = new(x * (Gap + 1) + 0.5f, 0, y * (Gap + 1) + 0.5f); + var spawned = Instantiate(TowerSlotPrefab, transform); + spawned.transform.localPosition = spawnPosition; + + // Give the slot a ref + var infoHolder = spawned.GetComponent(); + infoHolder.spawnerRef = this; + infoHolder.x = x; + infoHolder.y = y; + + SpawnedSlots.Add(spawned); + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/PlacementSystem/GridManager.cs.meta b/Assets/Scripts/PlacementSystem/GridManager.cs.meta new file mode 100644 index 0000000..d41ac84 --- /dev/null +++ b/Assets/Scripts/PlacementSystem/GridManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8e7a492524fd6434aae9b71446cfe174 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/PlacementSystem/PlacementManager.cs b/Assets/Scripts/PlacementSystem/PlacementManager.cs new file mode 100644 index 0000000..bdc46cd --- /dev/null +++ b/Assets/Scripts/PlacementSystem/PlacementManager.cs @@ -0,0 +1,29 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using Unity.VisualScripting; +using UnityEngine; + +public class TowerPlacementManager : MonoBehaviour +{ + /// + /// Sender + /// + public static event Action OnSpawnGridRequested; + + public static TowerPlacementManager Singleton; + + private void Start() + { + if (Singleton != this) + Destroy(Singleton); + Singleton = this; + + OnSpawnGridRequested?.Invoke(this); + } + + public void OnSlotClicked(SlotManager slot, GridManager grid, int x, int y) + { + + } +} diff --git a/Assets/Scripts/PlacementSystem/PlacementManager.cs.meta b/Assets/Scripts/PlacementSystem/PlacementManager.cs.meta new file mode 100644 index 0000000..aceb4ff --- /dev/null +++ b/Assets/Scripts/PlacementSystem/PlacementManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: acef1d7c80f784543acd3e1571e99495 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/PlacementSystem/SlotManager.cs b/Assets/Scripts/PlacementSystem/SlotManager.cs new file mode 100644 index 0000000..1cf3f1a --- /dev/null +++ b/Assets/Scripts/PlacementSystem/SlotManager.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class SlotManager : MonoBehaviour +{ + public GridManager spawnerRef; + public int x; + public int y; + + /// + /// (Sender, spawnerRef, X, Y) + /// + public static event Action OnSlotClicked; +} diff --git a/Assets/Scripts/PlacementSystem/SlotManager.cs.meta b/Assets/Scripts/PlacementSystem/SlotManager.cs.meta new file mode 100644 index 0000000..700e348 --- /dev/null +++ b/Assets/Scripts/PlacementSystem/SlotManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7e3dad4c0b1c18d43a137006f0f8ffd9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 1c92a78..e001974 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -11,6 +11,7 @@ TagManager: - - Water - UI + - PlacementSlots - - - @@ -35,8 +36,7 @@ TagManager: - - - - - - - + - DoNotRender m_SortingLayers: - name: Default uniqueID: 0