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origin.transform.position).normalized; + + RaycastHit hit; + + if (Physics.Raycast(origin.transform.position, direction, out hit, maxRayDistance)) + { + if (hit.collider.CompareTag("Wall")) + { + if (prevObject == hit.collider.gameObject) + { + hit.collider.GetComponent().material = hitMaterial; + prevObject = hit.collider.gameObject; + } + else + { + hit.collider.GetComponent().material = defaultMaterial; + } + + } + } + } + + private void OnDrawGizmos() + { + Gizmos.color = Color.red; + Gizmos.DrawRay(origin.transform.position, (target.transform.position - origin.transform.position).normalized * maxRayDistance); + } +} diff --git a/Assets/Scripts/Camera/HideWall.cs.meta b/Assets/Scripts/Camera/HideWall.cs.meta new file mode 100644 index 0000000..b8dc888 --- /dev/null +++ b/Assets/Scripts/Camera/HideWall.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0aa8da13840a5cb43997aca17b09b15d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index e001974..785b035 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -3,7 +3,8 @@ --- !u!78 &1 TagManager: serializedVersion: 2 - tags: [] + tags: + - Wall layers: - Default - TransparentFX