From 5281f1175d0095bcdaaf29ce583d6b1dfdf8aac5 Mon Sep 17 00:00:00 2001 From: OliverS Date: Sun, 21 Apr 2024 12:14:18 +0200 Subject: [PATCH] post processing!!!! --- Assets/Materials/BeamParticles.mat | 11 +- Assets/Materials/Blue.mat | 11 +- Assets/Materials/LEDBLUE_Emission.mat | 134 +++++ .../LEDBLUE_Emission.mat.meta} | 4 +- Assets/Materials/Lime Emission 1.mat | 134 +++++ Assets/Materials/Lime Emission 1.mat.meta | 8 + Assets/Materials/Lime Emission.mat | 134 +++++ Assets/Materials/Lime Emission.mat.meta | 8 + ...urple1 3.mat => PlasmaPurple Emission.mat} | 2 +- ...at.meta => PlasmaPurple Emission.mat.meta} | 0 Assets/Materials/PlasmaPurple1 1.mat | 11 +- Assets/Materials/Red_Emission.mat | 134 +++++ Assets/Materials/Red_Emission.mat.meta | 8 + Assets/Materials/emiisisisismms.mat | 134 +++++ Assets/Materials/emiisisisismms.mat.meta | 8 + .../PostProcessing/Menu Global Volume.prefab | 51 ++ .../Menu Global Volume.prefab.meta | 7 + Assets/PostProcessing/PostProcessing.asset | 15 - .../{Bullet (1).prefab => Bullet_Blue.prefab} | 2 +- ...1).prefab.meta => Bullet_Blue.prefab.meta} | 0 .../{Healer.prefab => Bullet_Green.prefab} | 2 +- ...r.prefab.meta => Bullet_Green.prefab.meta} | 0 Assets/Scenes/TowerTest.unity | 479 +++++++++++++++++- Assets/Settings/SampleSceneProfile.asset | 50 +- 24 files changed, 1286 insertions(+), 61 deletions(-) create mode 100644 Assets/Materials/LEDBLUE_Emission.mat rename Assets/{PostProcessing/PostProcessing.asset.meta => Materials/LEDBLUE_Emission.mat.meta} (64%) create mode 100644 Assets/Materials/Lime Emission 1.mat create mode 100644 Assets/Materials/Lime Emission 1.mat.meta create mode 100644 Assets/Materials/Lime Emission.mat create mode 100644 Assets/Materials/Lime Emission.mat.meta rename Assets/Materials/{PlasmaPurple1 3.mat => PlasmaPurple Emission.mat} (99%) rename Assets/Materials/{PlasmaPurple1 3.mat.meta => PlasmaPurple Emission.mat.meta} (100%) create mode 100644 Assets/Materials/Red_Emission.mat create mode 100644 Assets/Materials/Red_Emission.mat.meta create mode 100644 Assets/Materials/emiisisisismms.mat create mode 100644 Assets/Materials/emiisisisismms.mat.meta create mode 100644 Assets/PostProcessing/Menu Global Volume.prefab create mode 100644 Assets/PostProcessing/Menu Global Volume.prefab.meta delete mode 100644 Assets/PostProcessing/PostProcessing.asset rename Assets/Prefabs/Projectiles/{Bullet (1).prefab => Bullet_Blue.prefab} (99%) rename Assets/Prefabs/Projectiles/{Bullet (1).prefab.meta => Bullet_Blue.prefab.meta} (100%) rename Assets/Prefabs/Projectiles/{Healer.prefab => Bullet_Green.prefab} (99%) rename Assets/Prefabs/Projectiles/{Healer.prefab.meta => Bullet_Green.prefab.meta} (100%) diff --git a/Assets/Materials/BeamParticles.mat b/Assets/Materials/BeamParticles.mat index 5765464..0c81aa5 100644 --- a/Assets/Materials/BeamParticles.mat +++ b/Assets/Materials/BeamParticles.mat @@ -11,9 +11,10 @@ Material: m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - 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