Debug turrets now placable

This commit is contained in:
BOT Alex 2024-04-20 16:27:58 +02:00
parent 6acb4293e0
commit c36dde7278
7 changed files with 629 additions and 2 deletions

View File

@ -0,0 +1,495 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1927189479841411320
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1570388884369451947}
m_Layer: 0
m_Name: DebugTower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1570388884369451947
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1927189479841411320}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2104365434622187592}
- {fileID: 6967282824378109353}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4761108802466894686
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7176366041921953677}
- component: {fileID: 8534545462036982482}
- component: {fileID: 7457221564538566549}
- component: {fileID: 5614805668917730068}
m_Layer: 0
m_Name: Visualiers up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7176366041921953677
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4761108802466894686}
serializedVersion: 2
m_LocalRotation: {x: 0.000000012853899, y: 0.7071068, z: -0.00000000204726, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 0.05, y: 0.5, z: 0.05}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2104365434622187592}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &8534545462036982482
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4761108802466894686}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7457221564538566549
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4761108802466894686}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9896f9d54cb5db749bd49b9da446a549, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &5614805668917730068
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4761108802466894686}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5000001
m_Height: 2
m_Direction: 1
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
--- !u!1 &4969726532295776223
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7271692600010405860}
- component: {fileID: 511048481404705008}
- component: {fileID: 7498875656575277724}
- component: {fileID: 8614542120192848051}
m_Layer: 0
m_Name: Visualiers red
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7271692600010405860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4969726532295776223}
serializedVersion: 2
m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: 0.5, y: 0, z: 0}
m_LocalScale: {x: 0.05, y: 0.5, z: 0.05}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2104365434622187592}
m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
--- !u!33 &511048481404705008
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4969726532295776223}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7498875656575277724
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4969726532295776223}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e3bc062a72e91a9259a02cfbccc0bacb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &8614542120192848051
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4969726532295776223}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5000001
m_Height: 2
m_Direction: 1
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
--- !u!1 &5013614695606587358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2372839431522012905}
- component: {fileID: 8800360244534638689}
- component: {fileID: 5687226641975350989}
- component: {fileID: 6597320192810856226}
m_Layer: 0
m_Name: Visualiers blue
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2372839431522012905
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5013614695606587358}
serializedVersion: 2
m_LocalRotation: {x: 0.70710576, y: -0, z: -0, w: 0.7071079}
m_LocalPosition: {x: 0, y: 0, z: 0.5}
m_LocalScale: {x: 0.05, y: 0.5, z: 0.05}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2104365434622187592}
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &8800360244534638689
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5013614695606587358}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5687226641975350989
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5013614695606587358}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 453df639b86494041b3526d57bb2968c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &6597320192810856226
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5013614695606587358}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5000001
m_Height: 2
m_Direction: 1
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
--- !u!1 &5820549086877647518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2104365434622187592}
m_Layer: 0
m_Name: DirectionVisualizers
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2104365434622187592
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5820549086877647518}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2372839431522012905}
- {fileID: 7271692600010405860}
- {fileID: 7176366041921953677}
m_Father: {fileID: 1570388884369451947}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8051338397872587616
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6967282824378109353}
- component: {fileID: 811593866133597657}
- component: {fileID: 6487310826091106751}
- component: {fileID: 2955693101142422123}
m_Layer: 0
m_Name: BaseTower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6967282824378109353
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8051338397872587616}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1570388884369451947}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &811593866133597657
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8051338397872587616}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6487310826091106751
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8051338397872587616}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2955693101142422123
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8051338397872587616}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 60899c8a0efa6f74393d369a109d82c3
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -137,6 +137,7 @@ Transform:
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 740402109726759244} - {fileID: 740402109726759244}
- {fileID: 3521410157466494107}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5087905053802543442 --- !u!114 &5087905053802543442
@ -154,3 +155,35 @@ MonoBehaviour:
spawnerRef: {fileID: 0} spawnerRef: {fileID: 0}
x: 0 x: 0
y: 0 y: 0
TowerSpawnPoint: {fileID: 3521410157466494107}
--- !u!1 &7250711439930445084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3521410157466494107}
m_Layer: 6
m_Name: TowerSpawnPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3521410157466494107
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7250711439930445084}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7515572981473435671}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -154,6 +154,7 @@ Transform:
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 268589088} - {fileID: 268589088}
- {fileID: 1287631730}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &444481 --- !u!114 &444481
@ -168,6 +169,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: acef1d7c80f784543acd3e1571e99495, type: 3} m_Script: {fileID: 11500000, guid: acef1d7c80f784543acd3e1571e99495, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
DebugTowerPrefab: {fileID: 1927189479841411320, guid: 60899c8a0efa6f74393d369a109d82c3,
type: 3}
--- !u!4 &268589088 stripped --- !u!4 &268589088 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830, m_CorrespondingSourceObject: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
@ -292,6 +295,12 @@ MonoBehaviour:
m_LightCookieSize: {x: 1, y: 1} m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0} m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0 m_SoftShadowQuality: 0
--- !u!4 &1287631730 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
m_PrefabInstance: {fileID: 1625022535}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1508047062 --- !u!1 &1508047062
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -379,13 +388,13 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508047062} m_GameObject: {fileID: 1508047062}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.38268322, y: -0, z: -0, w: 0.9238797} m_LocalRotation: {x: 0.2582012, y: -0, z: -0, w: 0.96609116}
m_LocalPosition: {x: 3.21, y: 3.89, z: 0.81} m_LocalPosition: {x: 3.21, y: 3.89, z: 0.81}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 29.927, y: 0, z: 0}
--- !u!114 &1508047066 --- !u!114 &1508047066
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -446,6 +455,74 @@ MonoBehaviour:
layerMask: layerMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 64 m_Bits: 64
--- !u!1001 &1625022535
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 444480}
m_Modifications:
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalPosition.x
value: 5
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalPosition.z
value: 5.75
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.93753994
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.25743157
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalRotation.y
value: -0.17669018
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalRotation.z
value: 0.15339008
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -25.372
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -27.006
objectReference: {fileID: 0}
- target: {fileID: 2739991145043243501, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 24.772
objectReference: {fileID: 0}
- target: {fileID: 4738812082694162819, guid: 0c13e24f92c86f84a85c76e0bca22830,
type: 3}
propertyPath: m_Name
value: GridSpawner (1)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0c13e24f92c86f84a85c76e0bca22830, type: 3}
--- !u!1001 &8480757413362724446 --- !u!1001 &8480757413362724446
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -13,6 +13,9 @@ public class GridManager : MonoBehaviour
[DoNotSerialize] public List<GameObject> SpawnedSlots = new(); [DoNotSerialize] public List<GameObject> SpawnedSlots = new();
/// <summary>
/// Not implimented
/// </summary>
[DoNotSerialize] public string[,] GridStates; [DoNotSerialize] public string[,] GridStates;
private void OnEnable() private void OnEnable()

View File

@ -15,6 +15,9 @@ public class TowerPlacementManager : MonoBehaviour
// Section: Selection // Section: Selection
private SlotManager CurrentSelected; private SlotManager CurrentSelected;
// Section: Debug
public GameObject DebugTowerPrefab;
private void Start() private void Start()
{ {
if (Singleton != this) if (Singleton != this)
@ -28,6 +31,8 @@ public class TowerPlacementManager : MonoBehaviour
{ {
slot.gameObject.GetComponentInChildren<Renderer>().material.color = Color.blue; slot.gameObject.GetComponentInChildren<Renderer>().material.color = Color.blue;
OnSelectSlot(slot); OnSelectSlot(slot);
SpawnTowerAtSelected(DebugTowerPrefab);
} }
// Called when a slot is selected // Called when a slot is selected
@ -46,4 +51,9 @@ public class TowerPlacementManager : MonoBehaviour
{ {
prevSlot.gameObject.GetComponentInChildren<Renderer>().material.color = Color.white; prevSlot.gameObject.GetComponentInChildren<Renderer>().material.color = Color.white;
} }
public void SpawnTowerAtSelected(GameObject towerPrefab)
{
Instantiate(towerPrefab, CurrentSelected.transform);
}
} }

View File

@ -9,6 +9,8 @@ public class SlotManager : MonoBehaviour
public int x; public int x;
public int y; public int y;
public Transform TowerSpawnPoint;
/// <summary> /// <summary>
/// (Sender, spawnerRef, X, Y) /// (Sender, spawnerRef, X, Y)
/// </summary> /// </summary>