From cda440399b7b79bc73649478dc3164f36d0e2d81 Mon Sep 17 00:00:00 2001 From: OliverS Date: Sun, 21 Apr 2024 12:24:11 +0200 Subject: [PATCH] post processssss --- Assets/Scenes/GameScene.unity | 669 +++++++++++++---------- Assets/Settings/SampleSceneProfile.asset | 8 +- 2 files changed, 369 insertions(+), 308 deletions(-) diff --git a/Assets/Scenes/GameScene.unity b/Assets/Scenes/GameScene.unity index 23d6aa9..68cd207 100644 --- a/Assets/Scenes/GameScene.unity +++ b/Assets/Scenes/GameScene.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} + m_IndirectSpecularColor: {r: 0.18028352, g: 0.22571376, b: 0.30692244, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -233,47 +233,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 66896262} m_PrefabAsset: {fileID: 0} ---- !u!21 &101363708 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _halfSize: {r: 97.85, g: 477.754, b: 0, a: 0} - - _r: {r: 0, g: 0, b: 0, a: 40} - - _rect2props: {r: 10, g: 9.999939, b: 407.01352, a: 392.87137} - m_BuildTextureStacks: [] --- !u!21 &110256343 Material: serializedVersion: 8 @@ -356,7 +315,7 @@ Material: - _r: {r: 0, g: 0, b: 0, a: 40} - _rect2props: {r: 10, g: 9.999939, b: 407.01352, a: 392.87137} m_BuildTextureStacks: [] ---- !u!21 &170343229 +--- !u!21 &146287405 Material: serializedVersion: 8 m_ObjectHideFlags: 0 @@ -393,9 +352,9 @@ Material: - _StencilWriteMask: 255 - _UseUIAlphaClip: 0 m_Colors: - - _halfSize: {r: 5, g: 13.05, b: 0, a: 0} - - _r: {r: 5, g: 5, b: 0, a: 0} - - _rect2props: {r: 0, g: -2.500002, b: 10.995511, a: 10.995511} + - _halfSize: {r: 97.8265, g: 37.763, b: 0, a: 0} + - _r: {r: 30.96, g: 0, b: 0, a: 0} + - _rect2props: {r: 7.7400208, g: -7.7400017, b: 84.93025, a: 95.87626} m_BuildTextureStacks: [] --- !u!1001 &203396308 PrefabInstance: @@ -1153,47 +1112,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443970459} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!21 &460239444 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _halfSize: {r: 360, g: 550, b: 0, a: 0} - - _r: {r: 0, g: 59.4, b: 59.4, a: 59.4} - - _rect2props: {r: -14.850006, g: 14.849915, b: 622.4661, a: 601.4651} - m_BuildTextureStacks: [] --- !u!1 &463101172 GameObject: m_ObjectHideFlags: 0 @@ -1311,6 +1229,47 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 7355133f21643b44e8b997303686916c, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!21 &594043085 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/IndependentRoundedCorners + m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _halfSize: {r: 35.4485, g: 38.0555, b: 0, a: 0} + - _r: {r: 40, g: 0, b: 0, a: 40} + - _rect2props: {r: 20.000002, g: -0.0000038146973, b: 37.833046, a: 37.833046} + m_BuildTextureStacks: [] --- !u!1 &739155301 GameObject: m_ObjectHideFlags: 0 @@ -1340,6 +1299,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: f2cd736facf1d954d981c917c80d9c25, type: 3} m_Name: m_EditorClassIdentifier: + WaveNum: 0 HasStarted: 0 IsAutoPlaying: 0 levelDefinition: {fileID: 11400000, guid: c8d456118a95ada459f30817ed2351a2, type: 2} @@ -1481,47 +1441,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: c2cdf8a35ccaacc4695675d2ada4aecf, type: 3} m_Name: m_EditorClassIdentifier: ---- !u!21 &789609843 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _halfSize: {r: 97.8265, g: 37.763, b: 0, a: 0} - - _r: {r: 30.96, g: 0, b: 0, a: 0} - - _rect2props: {r: 7.7400208, g: -7.7400017, b: 84.93025, a: 95.87626} - m_BuildTextureStacks: [] --- !u!21 &797956095 Material: serializedVersion: 8 @@ -1668,47 +1587,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 846938778} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!21 &893879482 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _halfSize: {r: 36.5705, g: 37.7215, b: 0, a: 0} - - _r: {r: 40, g: 0, b: 0, a: 40} - - _rect2props: {r: 20, g: -0.0000076293945, b: 38.390244, a: 38.390244} - m_BuildTextureStacks: [] --- !u!1 &922758185 GameObject: m_ObjectHideFlags: 0 @@ -1843,12 +1721,12 @@ PrefabInstance: - target: {fileID: 2465233980315321778, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.w - value: 0.071655326 + value: 0.0716554 objectReference: {fileID: 0} - target: {fileID: 2465233980315321778, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.x - value: -0.05019385 + value: -0.050193895 objectReference: {fileID: 0} - target: {fileID: 2465233980315321778, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} @@ -1858,7 +1736,7 @@ PrefabInstance: - target: {fileID: 2981308973353539976, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalPosition.x - value: 4.584422 + value: 4.5844216 objectReference: {fileID: 0} - target: {fileID: 2981308973353539976, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} @@ -1868,17 +1746,17 @@ PrefabInstance: - target: {fileID: 2981308973353539976, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalPosition.z - value: 6.807704 + value: 6.807705 objectReference: {fileID: 0} - target: {fileID: 2981308973353539976, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.w - value: 0.071655326 + value: 0.0716554 objectReference: {fileID: 0} - target: {fileID: 2981308973353539976, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.x - value: -0.05019385 + value: -0.050193895 objectReference: {fileID: 0} - target: {fileID: 2981308973353539976, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} @@ -1900,21 +1778,31 @@ PrefabInstance: propertyPath: m_LocalPosition.y value: -7.5 objectReference: {fileID: 0} + - target: {fileID: 5609352768173468343, guid: fd9f9b61c0ebb324ebc9f929e26706bc, + type: 3} + propertyPath: m_RenderPostProcessing + value: 1 + objectReference: {fileID: 0} - target: {fileID: 5753661378891917460, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.w - value: 0.07306359 + value: 0.07306354 objectReference: {fileID: 0} - target: {fileID: 5753661378891917460, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.x - value: -0.048121 + value: -0.04812096 objectReference: {fileID: 0} - target: {fileID: 6115888582170302332, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalPosition.y value: 2.5 objectReference: {fileID: 0} + - target: {fileID: 6163557566655415017, guid: fd9f9b61c0ebb324ebc9f929e26706bc, + type: 3} + propertyPath: m_Layer + value: 7 + objectReference: {fileID: 0} - target: {fileID: 7348612162646443967, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalPosition.y @@ -1923,22 +1811,22 @@ PrefabInstance: - target: {fileID: 7348612162646443967, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.w - value: 0.07442062 + value: 0.074420586 objectReference: {fileID: 0} - target: {fileID: 7348612162646443967, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.x - value: -0.045994468 + value: -0.04599445 objectReference: {fileID: 0} - target: {fileID: 7348612162646443967, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.y - value: 0.8473892 + value: 0.84738916 objectReference: {fileID: 0} - target: {fileID: 7348612162646443967, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} propertyPath: m_LocalRotation.z - value: 0.52371526 + value: 0.5237152 objectReference: {fileID: 0} - target: {fileID: 8510394576666186474, guid: fd9f9b61c0ebb324ebc9f929e26706bc, type: 3} @@ -2383,6 +2271,47 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117810916} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!21 &1196654378 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/IndependentRoundedCorners + m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _halfSize: {r: 5, g: 13.05, b: 0, a: 0} + - _r: {r: 0, g: 0, b: 5, a: 5} + - _rect2props: {r: 0.00000047683716, g: 2.4999986, b: 10.995511, a: 10.995511} + m_BuildTextureStacks: [] --- !u!1 &1211328792 GameObject: m_ObjectHideFlags: 0 @@ -2488,6 +2417,47 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211328792} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!21 &1316029833 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/IndependentRoundedCorners + m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _halfSize: {r: 360, g: 550, b: 0, a: 0} + - _r: {r: 0, g: 59.4, b: 59.4, a: 59.4} + - _rect2props: {r: -14.850006, g: 14.849915, b: 622.4661, a: 601.4651} + m_BuildTextureStacks: [] --- !u!114 &1335003908 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 4274405463174037481, guid: 04b33788ffcc15e4e8f74ae3b8d95dc3, @@ -2512,6 +2482,96 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: bb343e5418f1e1144aab7c51b7482da7, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!1 &1380990683 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1380990685} + - component: {fileID: 1380990684} + m_Layer: 0 + m_Name: Global Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1380990684 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1380990683} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: a6560a915ef98420e9faacc1c7438823, type: 2} +--- !u!4 &1380990685 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1380990683} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!21 &1422832817 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/IndependentRoundedCorners + m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _halfSize: {r: 97.85, g: 477.754, b: 0, a: 0} + - _r: {r: 0, g: 0, b: 0, a: 40} + - _rect2props: {r: 10, g: 9.999939, b: 407.01352, a: 392.87137} + m_BuildTextureStacks: [] --- !u!21 &1454190399 Material: serializedVersion: 8 @@ -2699,47 +2759,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1483033597} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!21 &1501432255 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _halfSize: {r: 5, g: 13.05, b: 0, a: 0} - - _r: {r: 0, g: 0, b: 5, a: 5} - - _rect2props: {r: 0.00000047683716, g: 2.4999986, b: 10.995511, a: 10.995511} - m_BuildTextureStacks: [] --- !u!1 &1515922344 GameObject: m_ObjectHideFlags: 0 @@ -2777,47 +2796,6 @@ Transform: - {fileID: 779612216} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &1540710790 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _halfSize: {r: 35.4485, g: 38.0555, b: 0, a: 0} - - _r: {r: 40, g: 0, b: 0, a: 40} - - _rect2props: {r: 20.000002, g: -0.0000038146973, b: 37.833046, a: 37.833046} - m_BuildTextureStacks: [] --- !u!21 &1553206229 Material: serializedVersion: 8 @@ -2958,47 +2936,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1554436711} m_PrefabAsset: {fileID: 0} ---- !u!21 &1597628486 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/IndependentRoundedCorners - m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _halfSize: {r: 340.1145, g: 535, b: 0, a: 0} - - _r: {r: 0, g: 0, b: 0, a: 40} - - _rect2props: {r: 10.0000305, g: 9.999878, b: 618.79944, a: 604.6573} - m_BuildTextureStacks: [] --- !u!1 &1644633573 GameObject: m_ObjectHideFlags: 0 @@ -3104,6 +3041,88 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644633573} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!21 &1702065252 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/IndependentRoundedCorners + m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _halfSize: {r: 36.5705, g: 37.7215, b: 0, a: 0} + - _r: {r: 40, g: 0, b: 0, a: 40} + - _rect2props: {r: 20, g: -0.0000076293945, b: 38.390244, a: 38.390244} + m_BuildTextureStacks: [] +--- !u!21 &1756777727 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/IndependentRoundedCorners + m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _halfSize: {r: 340.1145, g: 535, b: 0, a: 0} + - _r: {r: 0, g: 0, b: 0, a: 40} + - _rect2props: {r: 10.0000305, g: 9.999878, b: 618.79944, a: 604.6573} + m_BuildTextureStacks: [] --- !u!1 &1785574039 GameObject: m_ObjectHideFlags: 0 @@ -3517,6 +3536,47 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: TargetCarveGrid: {fileID: 1812668202} +--- !u!21 &2043222203 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/IndependentRoundedCorners + m_Shader: {fileID: 4800000, guid: d3beb88e61f88ca4393acdefb005fa70, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _halfSize: {r: 5, g: 13.05, b: 0, a: 0} + - _r: {r: 5, g: 5, b: 0, a: 0} + - _rect2props: {r: 0, g: -2.500002, b: 10.995511, a: 10.995511} + m_BuildTextureStacks: [] --- !u!1001 &2074753046 PrefabInstance: m_ObjectHideFlags: 0 @@ -4164,6 +4224,7 @@ SceneRoots: m_ObjectHideFlags: 0 m_Roots: - {fileID: 739155303} + - {fileID: 1380990685} - {fileID: 1001440767} - {fileID: 922758187} - {fileID: 1515922345} diff --git a/Assets/Settings/SampleSceneProfile.asset b/Assets/Settings/SampleSceneProfile.asset index 2e8c1a8..a4bee67 100644 --- a/Assets/Settings/SampleSceneProfile.asset +++ b/Assets/Settings/SampleSceneProfile.asset @@ -18,10 +18,10 @@ MonoBehaviour: m_Value: 1 threshold: m_OverrideState: 1 - m_Value: 1 + m_Value: 0.87 intensity: m_OverrideState: 1 - m_Value: 13.27 + m_Value: 4.38 scatter: m_OverrideState: 0 m_Value: 0.7 @@ -81,13 +81,13 @@ MonoBehaviour: active: 1 color: m_OverrideState: 1 - m_Value: {r: 1, g: 0.24321347, b: 0.07861614, a: 1} + m_Value: {r: 1, g: 0.37963605, b: 0.07843137, a: 1} center: m_OverrideState: 0 m_Value: {x: 0.5, y: 0.5} intensity: m_OverrideState: 1 - m_Value: 0.28 + m_Value: 0.39 smoothness: m_OverrideState: 1 m_Value: 0.25