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@ -4,6 +4,9 @@ using UnityEngine.Assertions;
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public abstract class Tower : MonoBehaviour
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public abstract class Tower : MonoBehaviour
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{
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{
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[SerializeField]
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private GameObject selectedUI;
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protected bool selected = false;
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protected HealthComponent healthComp;
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protected Outline outline;
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protected Outline outline;
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@ -14,6 +17,7 @@ public abstract class Tower : MonoBehaviour
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this.selected = selected;
|
this.selected = selected;
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||||||
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selectedUI.SetActive(selected);
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}
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}
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protected virtual void Awake()
|
protected virtual void Awake()
|
||||||
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|
|
@ -0,0 +1,32 @@
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using UnityEngine;
|
||||||
|
using UnityEngine.UI;
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||||||
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||||||
|
public class HealthBar : MonoBehaviour
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|
{
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[SerializeField]
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|
private Image healthBar;
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||||||
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||||||
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[SerializeField]
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|
private HealthComponent attachHealth;
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||||||
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||||||
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private void Awake()
|
||||||
|
{
|
||||||
|
attachHealth.OnHealthChange.AddListener(UpdateBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
UpdateBar(0f, attachHealth.currentHealth); // initial check
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
attachHealth.OnHealthChange.RemoveListener(UpdateBar);
|
||||||
|
}
|
||||||
|
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||||||
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private void UpdateBar(float prev, float curr)
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|
{
|
||||||
|
float percent = curr / attachHealth.StartHealth;
|
||||||
|
healthBar.fillAmount = percent;
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}
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}
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public static event Action<Vector3, float> OnHealthChangeAtPos;
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|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue