Merge branch 'main' of https://gitea.deprived.dev/Sveskejuice/ColorDefense
This commit is contained in:
commit
d68f217dc6
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@ -934,6 +934,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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tooltip: {fileID: 7959461870474528235}
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tooltip: {fileID: 7959461870474528235}
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ExtraExitCollider: {fileID: 3164206115851743815}
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ButtonIndex: -1
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ButtonIndex: -1
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--- !u!1 &1444386719009988973
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--- !u!1 &1444386719009988973
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GameObject:
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GameObject:
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@ -1667,6 +1668,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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tooltip: {fileID: 8584771696634545955}
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tooltip: {fileID: 8584771696634545955}
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ExtraExitCollider: {fileID: 3164206115851743815}
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ButtonIndex: -1
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ButtonIndex: -1
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--- !u!1 &3452371300238378862
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--- !u!1 &3452371300238378862
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GameObject:
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GameObject:
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@ -3072,6 +3074,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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tooltip: {fileID: 2899067781696711495}
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tooltip: {fileID: 2899067781696711495}
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ExtraExitCollider: {fileID: 3164206115851743815}
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ButtonIndex: -1
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ButtonIndex: -1
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--- !u!1 &5621856367784821633
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--- !u!1 &5621856367784821633
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GameObject:
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GameObject:
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@ -3950,6 +3953,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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tooltip: {fileID: 4502190811754076786}
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tooltip: {fileID: 4502190811754076786}
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ExtraExitCollider: {fileID: 3164206115851743815}
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ButtonIndex: -1
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ButtonIndex: -1
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--- !u!1 &8438906130455969465
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--- !u!1 &8438906130455969465
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GameObject:
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GameObject:
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@ -4546,6 +4550,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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tooltip: {fileID: 1475988817490299594}
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tooltip: {fileID: 1475988817490299594}
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ExtraExitCollider: {fileID: 3164206115851743815}
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ButtonIndex: -1
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ButtonIndex: -1
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--- !u!1001 &1148800059794808287
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--- !u!1001 &1148800059794808287
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PrefabInstance:
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PrefabInstance:
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@ -36,7 +36,6 @@ public class EnemySpawnManager : MonoBehaviour
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public void OnPlayButtonClicked()
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public void OnPlayButtonClicked()
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{
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{
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HasStarted = true;
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HasStarted = true;
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time = waveQueue.Peek().spawnTime;
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PopWave();
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PopWave();
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}
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}
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@ -63,6 +62,8 @@ public class EnemySpawnManager : MonoBehaviour
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void PopWave()
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void PopWave()
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{
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{
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time = 0;
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Wave spawnWave = waveQueue.Dequeue();
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Wave spawnWave = waveQueue.Dequeue();
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for (int i = 0; i < spawnWave.groups.Length; i++)
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for (int i = 0; i < spawnWave.groups.Length; i++)
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{
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{
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@ -10,6 +10,7 @@ public class UITooltips : MonoBehaviour
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// Not optimal but gamejam momento
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// Not optimal but gamejam momento
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[SerializeField] private GameObject tooltip;
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[SerializeField] private GameObject tooltip;
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[SerializeField] private EventTrigger ExtraExitCollider;
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private EventTrigger uiEvents;
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private EventTrigger uiEvents;
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public int ButtonIndex = -1;
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public int ButtonIndex = -1;
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@ -29,6 +30,12 @@ public class UITooltips : MonoBehaviour
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pointerEnter.callback.AddListener((data) => { OnEnter((PointerEventData)data); });
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pointerEnter.callback.AddListener((data) => { OnEnter((PointerEventData)data); });
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uiEvents.triggers.Add(pointerEnter);
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uiEvents.triggers.Add(pointerEnter);
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// Subscribe to PointerEnter event
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EventTrigger.Entry ExtraExitEnter = new EventTrigger.Entry();
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ExtraExitEnter.eventID = EventTriggerType.PointerEnter;
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ExtraExitEnter.callback.AddListener((data) => { OnExit((PointerEventData)data); });
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ExtraExitCollider.triggers.Add(ExtraExitEnter);
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// Subscribe to PointerExit event
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// Subscribe to PointerExit event
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EventTrigger.Entry pointerExit = new EventTrigger.Entry();
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EventTrigger.Entry pointerExit = new EventTrigger.Entry();
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pointerExit.eventID = EventTriggerType.PointerExit;
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pointerExit.eventID = EventTriggerType.PointerExit;
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