From dc1dfeee67a5a80d3b610977157d86bedfde683f Mon Sep 17 00:00:00 2001 From: BOT Alex <44818698+MagicBOTAlex@users.noreply.github.com> Date: Sun, 21 Apr 2024 06:45:20 +0200 Subject: [PATCH] Spawn time is now spawn interval --- Assets/Scripts/Manager/EnemySpawnManager.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/Manager/EnemySpawnManager.cs b/Assets/Scripts/Manager/EnemySpawnManager.cs index 9354542..6bc0366 100644 --- a/Assets/Scripts/Manager/EnemySpawnManager.cs +++ b/Assets/Scripts/Manager/EnemySpawnManager.cs @@ -36,7 +36,6 @@ public class EnemySpawnManager : MonoBehaviour public void OnPlayButtonClicked() { HasStarted = true; - time = waveQueue.Peek().spawnTime; PopWave(); } @@ -63,6 +62,8 @@ public class EnemySpawnManager : MonoBehaviour void PopWave() { + time = 0; + Wave spawnWave = waveQueue.Dequeue(); for (int i = 0; i < spawnWave.groups.Length; i++) {