From 430da56a0ff519c308c92b321f420a5e5a178d68 Mon Sep 17 00:00:00 2001 From: Sveske Juice Date: Sun, 21 Apr 2024 02:34:45 +0200 Subject: [PATCH 1/8] low health tower particles --- Assets/Prefabs/Towers/BaseTower.prefab | 120 +++++++++++++++++- Assets/Scripts/Utilities/EnableCompare.cs | 23 ++++ .../Scripts/Utilities/EnableCompare.cs.meta | 11 ++ Assets/Scripts/Utilities/HealthComponent.cs | 2 + 4 files changed, 154 insertions(+), 2 deletions(-) create mode 100644 Assets/Scripts/Utilities/EnableCompare.cs create mode 100644 Assets/Scripts/Utilities/EnableCompare.cs.meta diff --git a/Assets/Prefabs/Towers/BaseTower.prefab b/Assets/Prefabs/Towers/BaseTower.prefab index 7523371..f723f9d 100644 --- a/Assets/Prefabs/Towers/BaseTower.prefab +++ b/Assets/Prefabs/Towers/BaseTower.prefab @@ -13,6 +13,7 @@ GameObject: - component: {fileID: 5565472806559733162} - component: {fileID: -4368249141776341009} - component: {fileID: 8326258332086092779} + - component: {fileID: 1772828647246745231} 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m_PrefabInstance: {fileID: 2147029337253988588} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Scripts/Utilities/EnableCompare.cs b/Assets/Scripts/Utilities/EnableCompare.cs new file mode 100644 index 0000000..0e2a3a1 --- /dev/null +++ b/Assets/Scripts/Utilities/EnableCompare.cs @@ -0,0 +1,23 @@ +using UnityEngine; + +public class EnableCompare : MonoBehaviour +{ + [SerializeField] private GameObject toEnable; + [SerializeField] private float threshold = 20f; + + public void EnableIfLess(float value) + { + if (value < threshold) + { + toEnable.SetActive(true); + } + } + + public void EnableIfGreater(float value) + { + if (value > threshold) + { + toEnable.SetActive(true); + } + } +} diff --git a/Assets/Scripts/Utilities/EnableCompare.cs.meta b/Assets/Scripts/Utilities/EnableCompare.cs.meta new file mode 100644 index 0000000..fca8a01 --- /dev/null +++ b/Assets/Scripts/Utilities/EnableCompare.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7e05852b3744c955a930bc6a66b17e6a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Utilities/HealthComponent.cs b/Assets/Scripts/Utilities/HealthComponent.cs index ff97351..c4ae7eb 100644 --- a/Assets/Scripts/Utilities/HealthComponent.cs +++ b/Assets/Scripts/Utilities/HealthComponent.cs @@ -13,6 +13,7 @@ public class HealthComponent : MonoBehaviour public float StartHealth => startHealth; public UnityEvent OnHealthZero; public UnityEvent OnHealthChange; + public UnityEvent OnHealthChange2; void Awake() { @@ -22,6 +23,7 @@ public class HealthComponent : MonoBehaviour public void TakeDamage(float damage) { OnHealthChange?.Invoke(currentHealth, currentHealth - damage); + OnHealthChange2?.Invoke(currentHealth - damage); OnHealthChangeAtPos?.Invoke(transform.position, currentHealth - damage); currentHealth -= damage; From f431a52d2831ac41cd843a1ab3c92b61617b2558 Mon Sep 17 00:00:00 2001 From: OliverS Date: Sun, 21 Apr 2024 02:40:38 +0200 Subject: [PATCH 2/8] plasma bullet --- Assets/Materials/Blue.mat | 4 +- Assets/Materials/PlasmaPurple1 1.mat | 133 +++++ Assets/Materials/PlasmaPurple1 1.mat.meta | 8 + Assets/Materials/PlasmaPurple1 2.mat | 133 +++++ Assets/Materials/PlasmaPurple1 2.mat.meta | 8 + Assets/Materials/PlasmaPurple1 3.mat | 133 +++++ Assets/Materials/PlasmaPurple1 3.mat.meta | 8 + Assets/Materials/PlasmaPurple1.mat | 133 +++++ Assets/Materials/PlasmaPurple1.mat.meta | 8 + .../Particles/TowerLowHPParticles.prefab | 13 +- .../Prefabs/Projectiles/PlasmaBullet.prefab | 563 ++++++++++++++++++ .../Projectiles/PlasmaBullet.prefab.meta | 7 + Assets/RotatePlasmaBullet.cs | 46 ++ Assets/RotatePlasmaBullet.cs.meta | 11 + 14 files changed, 1204 insertions(+), 4 deletions(-) create mode 100644 Assets/Materials/PlasmaPurple1 1.mat create mode 100644 Assets/Materials/PlasmaPurple1 1.mat.meta create mode 100644 Assets/Materials/PlasmaPurple1 2.mat 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rotating the cube + IEnumerator RotateCoroutine(Transform cubeTransform, Vector3 axis, float speed) + { + while (true) + { + // Rotate the cube around its axis + cubeTransform.Rotate(axis, speed * Time.deltaTime); + yield return null; + } + } +} diff --git a/Assets/RotatePlasmaBullet.cs.meta b/Assets/RotatePlasmaBullet.cs.meta new file mode 100644 index 0000000..2ad3824 --- /dev/null +++ b/Assets/RotatePlasmaBullet.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 11037641f338fa547b8fa3cf17e94ab7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From a1140a60b7dc8fad0ad7427aa97099aa8003677b Mon Sep 17 00:00:00 2001 From: Sveske Juice Date: Sun, 21 Apr 2024 02:47:54 +0200 Subject: [PATCH 3/8] tower dmg --- Assets/Audio/AudioLib.asset | 24 +++++++++++++ Assets/Audio/AudioLib.asset.meta | 8 +++++ Assets/Prefabs/Managers.prefab | 18 +++++++--- Assets/Prefabs/Towers/BaseTower.prefab | 40 +++++++++++++++++---- Assets/Scripts/Utilities/HealthComponent.cs | 2 ++ Assets/Scripts/Utilities/PlaySound.cs | 11 ++++++ Assets/Scripts/Utilities/PlaySound.cs.meta | 11 ++++++ 7 files changed, 104 insertions(+), 10 deletions(-) create mode 100644 Assets/Audio/AudioLib.asset create mode 100644 Assets/Audio/AudioLib.asset.meta create mode 100644 Assets/Scripts/Utilities/PlaySound.cs create mode 100644 Assets/Scripts/Utilities/PlaySound.cs.meta diff --git a/Assets/Audio/AudioLib.asset b/Assets/Audio/AudioLib.asset new file mode 100644 index 0000000..1821385 --- /dev/null +++ b/Assets/Audio/AudioLib.asset @@ -0,0 +1,24 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 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b/Assets/Scripts/Utilities/PlaySound.cs new file mode 100644 index 0000000..3b322d1 --- /dev/null +++ b/Assets/Scripts/Utilities/PlaySound.cs @@ -0,0 +1,11 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlaySound : MonoBehaviour +{ + public void PlayASound(string filename) + { + AudioManager.PlaySound(filename, transform.position); + } +} diff --git a/Assets/Scripts/Utilities/PlaySound.cs.meta b/Assets/Scripts/Utilities/PlaySound.cs.meta new file mode 100644 index 0000000..4b13f4d --- /dev/null +++ b/Assets/Scripts/Utilities/PlaySound.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d720360aef3510faf93af9ce3a78b2fc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: From 479085d1df91e59ebdaa0540183331478fb24f0a Mon Sep 17 00:00:00 2001 From: OliverS Date: Sun, 21 Apr 2024 02:54:52 +0200 Subject: 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@@ -1,5 +1,6 @@ using System; using UnityEngine; +using UnityEngine.Events; using UnityEngine.Assertions; public abstract class Tower : MonoBehaviour @@ -13,6 +14,8 @@ public abstract class Tower : MonoBehaviour protected Camera mainCam; + [SerializeField] protected UnityEvent OnAttack; + // Getters public virtual void TowerSelected(bool selected) { From 6984f86d7826511d4a288f62fe169f81e558cca3 Mon Sep 17 00:00:00 2001 From: OliverS Date: Sun, 21 Apr 2024 02:59:35 +0200 Subject: [PATCH 6/8] plasma particles fix --- ...aBullet (1).prefab => PlasmaBullet.prefab} | 5626 +++++++++++++++-- ...).prefab.meta => PlasmaBullet.prefab.meta} | 2 +- 2 files changed, 5263 insertions(+), 365 deletions(-) rename Assets/Prefabs/Projectiles/{PlasmaBullet (1).prefab => PlasmaBullet.prefab} (51%) rename Assets/Prefabs/Projectiles/{PlasmaBullet (1).prefab.meta => PlasmaBullet.prefab.meta} (74%) diff --git a/Assets/Prefabs/Projectiles/PlasmaBullet (1).prefab b/Assets/Prefabs/Projectiles/PlasmaBullet.prefab 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-0.000000016282542 + value: 0.000000016282542 objectReference: {fileID: 0} - target: {fileID: 4503151795702995559, guid: 4e5e3131ea2a78cfd93219be3806da6d, type: 3} propertyPath: m_LocalRotation.z - value: 0.0000000055622356 + value: -0.0000000055622356 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] @@ -1976,3 +2114,4 @@ SceneRoots: - {fileID: 762567055} - {fileID: 1090335998} - {fileID: 1231481559} + - {fileID: 100479262} diff --git a/Assets/Scripts/Tower/GravityTower.cs b/Assets/Scripts/Tower/GravityTower.cs index 0f4573c..a024b49 100644 --- a/Assets/Scripts/Tower/GravityTower.cs +++ b/Assets/Scripts/Tower/GravityTower.cs @@ -14,6 +14,9 @@ public class GravityTower : Tower [SerializeField] private AnimationCurve distToAcceleration; + [SerializeField] + private string audioName; + public override void TowerSelected(bool selected) { @@ -24,6 +27,17 @@ public class GravityTower : Tower base.Awake(); } + protected override void Start() + { + base.Start(); + + if (!string.IsNullOrEmpty(audioName)) + { + Debug.Log("play"); + AudioManager.PlaySound(audioName, transform.position); + } + } + protected override void FixedUpdate() { Collider[] projectilesInRadius = Physics.OverlapSphere(orb.position, radius, affectedBodies); From e806f1ac6e7b998a8d1d3d76bc6b4d1d85a4133c Mon Sep 17 00:00:00 2001 From: OliverS Date: Sun, 21 Apr 2024 03:04:40 +0200 Subject: [PATCH 8/8] sfx --- Assets/Audio/SFX/Black Hole.mp3 | Bin 93097 -> 41688 bytes Assets/Audio/SFX/Black Hole.mp3.meta | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Audio/SFX/Black Hole.mp3 b/Assets/Audio/SFX/Black Hole.mp3 index 33601c9ddf2dd83266e78f496e92f240517f9f00..e67e0fed3a407cf03d3b036e0ed3979a384a75d6 100644 GIT binary patch literal 41688 zcmaHyby(Bi`~S~t#Rj8mAThde8y&*v8VC{sf{soJK>>4v(KR|m1VIEv1Vsfz9VsFp zrJ{&ZB4B}C$Zxzq*Z1GwuIsQ}Y}a1rvHP6+JnwkfS!%(-&coNu*^0=17GRHkesPD7 z#^GH9LKA|bLV}I}H!rJw?EjMg9)kc}hy^et2Pc+SKuAwq?4!V$*JjCIr)XfWffKDYwH`D 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