black hole sfx done
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@ -16,6 +16,7 @@ public class GravityTower : Tower
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[SerializeField]
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private string audioName;
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private AudioSource audioSc;
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public override void TowerSelected(bool selected)
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{
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@ -33,8 +34,7 @@ public class GravityTower : Tower
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if (!string.IsNullOrEmpty(audioName))
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{
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Debug.Log("play");
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AudioManager.PlaySound(audioName, transform.position);
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audioSc = AudioManager.PlaySound(audioName, transform.position, false, true, true);
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}
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}
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@ -53,6 +53,8 @@ public class GravityTower : Tower
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protected override void OnDestroy()
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{
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base.OnDestroy();
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audioSc.Stop();
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}
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protected override void Update()
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