tried to fix bug with silhouette
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@ -5,6 +5,8 @@ using System.Linq;
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using Unity.Mathematics;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class TowerPlacementManager : MonoBehaviour
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{
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@ -154,7 +156,7 @@ public class TowerPlacementManager : MonoBehaviour
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{
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var comp = objScripts[i];
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if (comp is not Renderer && comp is not Transform && comp is not MeshFilter)
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if (comp is not Renderer && comp is not Transform && comp is not MeshFilter && comp is not UIBehaviour)
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{
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Destroy(comp);
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}
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