plasma bullet
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@ -0,0 +1,46 @@
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using UnityEngine;
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using System.Collections;
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public class CubeRotator : MonoBehaviour
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{
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// Speed of rotation
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// Cubes to rotate
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public GameObject[] cubes;
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void Start()
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{
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foreach (GameObject cube in cubes)
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void Update()
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{
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}
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// Rotate cube around its axis
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{
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// Coroutine for rotating the cube
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IEnumerator RotateCoroutine(Transform cubeTransform, Vector3 axis, float speed)
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{
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while (true)
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{
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// Rotate the cube around its axis
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@ -0,0 +1,11 @@
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Loading…
Reference in New Issue