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7c5fd59058
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e5da90700a
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m_EditorClassIdentifier:
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Enemies:
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Enemies:
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prefab: {fileID: 369660384824789643, guid: 784f819fe659a3e488f123c96ee801ad, type: 3}
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prefab: {fileID: 369660384824789643, guid: 784f819fe659a3e488f123c96ee801ad, type: 3}
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prefab: {fileID: 4537037150239815062, guid: d932943ff31baa849b971b949d37222a,
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Waves:
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Waves:
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groups:
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groups:
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@ -25,10 +25,10 @@ MonoBehaviour:
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price: 500
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prefab: {fileID: 645933633211530419, guid: 4e5e3131ea2a78cfd93219be3806da6d, type: 3}
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prefab: {fileID: 645933633211530419, guid: 4e5e3131ea2a78cfd93219be3806da6d, type: 3}
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price: 550
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type: 3}
|
type: 3}
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|
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price: 650
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price: 500
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prefab: {fileID: 4611178744751000815, guid: 1d7949721a9f0bc9ba1a8c49ca5fd099,
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|
@ -53,7 +53,6 @@ public class WaypointPath : MonoBehaviour
|
||||||
float minDist = Math.Min(dist, data.MoveSpeed * Time.deltaTime);
|
float minDist = Math.Min(dist, data.MoveSpeed * Time.deltaTime);
|
||||||
|
|
||||||
data.Entity.position += normTargetDir * minDist;
|
data.Entity.position += normTargetDir * minDist;
|
||||||
data.Entity.right = -normTargetDir;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
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|
||||||
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|
@ -5,19 +5,12 @@ public class CameraSlotClickDetect : MonoBehaviour
|
||||||
{
|
{
|
||||||
[SerializeField] private TowerCam towerCam;
|
[SerializeField] private TowerCam towerCam;
|
||||||
|
|
||||||
[SerializeField] private GameObject escImg;
|
|
||||||
|
|
||||||
public Camera mainCamera;
|
public Camera mainCamera;
|
||||||
public LayerMask layerMask;
|
public LayerMask layerMask;
|
||||||
public LayerMask selectLayer;
|
public LayerMask selectLayer;
|
||||||
|
|
||||||
private SlotManager PrevHoveredSlot;
|
private SlotManager PrevHoveredSlot;
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
escImg.SetActive(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
if (Input.GetMouseButtonDown(0))
|
if (Input.GetMouseButtonDown(0))
|
||||||
|
@ -26,7 +19,6 @@ public class CameraSlotClickDetect : MonoBehaviour
|
||||||
}
|
}
|
||||||
if (Input.GetKeyDown(KeyCode.Escape))
|
if (Input.GetKeyDown(KeyCode.Escape))
|
||||||
{
|
{
|
||||||
escImg.SetActive(false);
|
|
||||||
GameManager.Instance.SelectedTower = null;
|
GameManager.Instance.SelectedTower = null;
|
||||||
if (towerCam != null)
|
if (towerCam != null)
|
||||||
towerCam.ChangeToTarget(null);
|
towerCam.ChangeToTarget(null);
|
||||||
|
@ -49,9 +41,7 @@ public class CameraSlotClickDetect : MonoBehaviour
|
||||||
if (tower != null)
|
if (tower != null)
|
||||||
{
|
{
|
||||||
GameManager.Instance.SelectedTower = tower;
|
GameManager.Instance.SelectedTower = tower;
|
||||||
|
|
||||||
escImg.SetActive(true);
|
|
||||||
|
|
||||||
if (towerCam != null)
|
if (towerCam != null)
|
||||||
towerCam.ChangeToTarget(tower.gameObject);
|
towerCam.ChangeToTarget(tower.gameObject);
|
||||||
else
|
else
|
||||||
|
@ -64,8 +54,6 @@ public class CameraSlotClickDetect : MonoBehaviour
|
||||||
slotInfo.OnClick();
|
slotInfo.OnClick();
|
||||||
GameManager.Instance.SelectedTower = null;
|
GameManager.Instance.SelectedTower = null;
|
||||||
|
|
||||||
escImg.SetActive(false);
|
|
||||||
|
|
||||||
if (towerCam != null)
|
if (towerCam != null)
|
||||||
towerCam.ChangeToTarget(null);
|
towerCam.ChangeToTarget(null);
|
||||||
else
|
else
|
||||||
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Loading…
Reference in New Issue