using System.Collections.Generic; namespace UnityUtils { public static class EnumeratorExtensions { /// <summary> /// Converts an IEnumerator<T> to an IEnumerable<T>. /// </summary> /// <param name="e">An instance of IEnumerator<T>.</param> /// <returns>An IEnumerable<T> with the same elements as the input instance.</returns> public static IEnumerable<T> ToEnumerable<T>(this IEnumerator<T> e) { while (e.MoveNext()) { yield return e.Current; } } } }