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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ButtonSFXMainMenu : MonoBehaviour
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{
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public void OnHover()
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{
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AudioManager.PlaySound("button", Vector3.zero);
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}
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public void OnClick()
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{
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AudioManager.PlaySound("button", Vector3.zero);
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}
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}
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