20 lines
417 B
C#
20 lines
417 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ShowWaveAutoState : MonoBehaviour
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{
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[SerializeField] private RawImage TargetImage;
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void Update()
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{
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bool state = EnemySpawnManager.Instance.IsAutoPlaying;
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if (state)
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TargetImage.color = Color.green;
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else
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TargetImage.color = default;
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}
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}
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