3DTD/Assets/Scripts/UI/SwitchScene.cs

19 lines
361 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SwitchScene : MonoBehaviour
{
public void SwitchToScene(string scene)
{
GameManager.Instance.Reset();
SceneManager.LoadScene(scene);
}
public void QuitGame()
{
Application.Quit();
}
}