15 lines
314 B
C#
15 lines
314 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class WaveUIDisplayer : MonoBehaviour
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{
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[SerializeField] private TMP_Text WaveDisplayText;
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private void Update()
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{
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WaveDisplayText.text = EnemySpawnManager.Instance.WaveNum.ToString();
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}
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}
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