17 lines
377 B
C#
17 lines
377 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Spawn : MonoBehaviour
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{
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[SerializeField] GameObject prefab;
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public float desrtoyAfter = 10f;
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public void SpawnNow()
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{
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var go = Instantiate(prefab);
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go.transform.position = transform.position;
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Destroy(go, desrtoyAfter);
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}
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}
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