Better console now usable

This commit is contained in:
BOTAlex 2024-07-15 04:08:10 +02:00
parent 78bf114130
commit 50c30e3a7e
7 changed files with 120 additions and 39 deletions

View File

@ -1,4 +1,5 @@
@page "/"
@inject OpenBirchConsole console
@inject IJSRuntime jsRuntime
@inject NavigationManager nav
@ -10,13 +11,13 @@
<div style="height: 200px; display: grid; place-items: end center;">
<MudPaper Style="background-color: #191724; height: 200px;" Elevation="4" Class="input-field pt-0 console-container">
<div style="height: 100%;" class="reverse-stack-direction overflow-hidden">
@for (int i = 0; i < consoleHistory.Count; i++)
@for (int i = 0; i < console.history.Count; i++)
{
int temp = i;
<MudText Align="Align.Start"> @((consoleHistory[temp].source == ConsoleSource.User) ? ">" : "#") @consoleHistory[temp].text</MudText>
<MudText Align="Align.Start"> @((console.history[temp].source == ConsoleSource.User) ? ">" : "#") @console.history[temp].text</MudText>
}
</div>
<MudTextField Class="" Style="color: #e0def4;" @bind-Value="inputField" OnKeyDown="OnKeyDown" Variant="Variant.Outlined" @onclick='()=>nav.NavigateTo("openbirch")'></MudTextField>
<MudTextField Class="" Style="color: #e0def4;" @bind-Value="inputField" OnKeyDown="OnKeyDown" Variant="Variant.Outlined" @onclick='OnInputClicked'></MudTextField>
</MudPaper>
</div>
</div>
@ -24,6 +25,7 @@
@code {
public string inputField = " ";
public bool hasInteracted = false; // Has the user interacted with the input field?
private Task AutoTypingTask;
readonly string[] exampleInputs = {
"2+2;",
@ -50,17 +52,16 @@
Console.WriteLine(e);
}
public struct consoleLine
{
public ConsoleSource source;
public string text;
}
public List<consoleLine> consoleHistory = new();
protected override async Task OnInitializedAsync()
{
StartAutoTyping();
AutoTypingTask = StartAutoTyping();
}
private async void OnInputClicked()
{
hasInteracted = true;
await AutoTypingTask;
nav.NavigateTo("openbirch");
}
async void OnKeyDown(KeyboardEventArgs args)
@ -68,28 +69,21 @@
if (args.Key == "Enter")
{
await Task.Delay(100);
pushCommand(inputField);
inputField = "";
sendCommand(inputField);
StateHasChanged();
}
}
private void pushCommand(string command)
private async void sendCommand(string command)
{
inputField = ""; // Clear input field
consoleHistory.Add(new consoleLine() { source = ConsoleSource.User, text = command });
InvokeAsync(StateHasChanged);
ExecuteCommand(command);
}
private async Task ExecuteCommand(string command)
{
string result = await jsRuntime.InvokeAsync<string>("runEval", command);
consoleHistory.Add(new consoleLine() { source = ConsoleSource.OpenBirch, text = result });
inputField = "";
await console.pushCommand(command);
await InvokeAsync(StateHasChanged);
}
private async void StartAutoTyping()
int typingDelay = 200;
private async Task StartAutoTyping()
{
await Task.Delay(1000);
@ -101,21 +95,25 @@
await InvokeAsync(StateHasChanged); // Trigger UI update
await Task.Delay(200); // Non-blocking delay
if (!hasInteracted) continue;
// Makes it check if user inputted while waiting
const int waitTime = 10;
int waitedTime = 0;
while (waitedTime < typingDelay)
{
await Task.Delay(waitTime);
waitedTime += waitTime;
if (!hasInteracted) goto earlyExit;
}
inputField = ""; // Clear input and let user input
await InvokeAsync(StateHasChanged);
return;
earlyExit:;
}
pushCommand(inputField);
sendCommand(inputField);
await Task.Delay(500);
}
}
public enum ConsoleSource
{
User, // From the user
OpenBirch, // Guess
}
}

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@ -1,20 +1,50 @@
@page "/openbirch"
@inject OpenBirchConsole console
@inject IJSRuntime js
<div class="console-container reverse-stack-direction pa-4">
<div class="px-2 reverse-scroll-start overflow-auto">
<div class="px-2 h-100 reverse-scroll-start overflow-auto">
<div>
@for (int i = 0; i < 100; i++)
@for (int i = 0; i < console.history.Count; i++)
{
int temp = i;
<MudText>test @temp</MudText>
ConsoleLine line = console.history[temp];
<MudText Align="Align.Start"> @((line.source == ConsoleSource.User) ? ">" : "") @line.text</MudText>
@if (line.source == ConsoleSource.OpenBirch)
{
<br/>
}
}
</div>
</div>
<div>
<MudTextField @bind-Value="test" Variant="Variant.Outlined"></MudTextField>
<MudTextField id="console-input" AutoFocus="true" @bind-Value="inputField" Variant="Variant.Outlined" OnKeyDown="OnKeyDown" Adornment="Adornment.Start" AdornmentIcon="@Icons.Material.Filled.ArrowForwardIos"></MudTextField>
</div>
</div>
@code {
public string test = "";
public string inputField = "";
async void OnKeyDown(KeyboardEventArgs args)
{
if (args.Key == "Enter")
{
await Task.Delay(100);
sendCommand(inputField);
StateHasChanged();
}
}
private async void sendCommand(string command)
{
inputField = "";
await console.pushCommand(command);
await InvokeAsync(StateHasChanged);
}
protected override async Task OnInitializedAsync()
{
}
}

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@ -1,6 +1,7 @@
using Microsoft.AspNetCore.Components.Web;
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
using MudBlazor.Services;
using OpenBirchWebsite.Services;
namespace OpenBirchWebsite
{
@ -13,6 +14,8 @@ namespace OpenBirchWebsite
builder.RootComponents.Add<HeadOutlet>("head::after");
builder.Services.AddScoped(sp => new HttpClient { BaseAddress = new Uri(builder.HostEnvironment.BaseAddress) });
builder.Services.AddScoped<OpenBirchConsole>();
builder.Services.AddMudServices();

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@ -0,0 +1,41 @@
using Microsoft.JSInterop;
namespace OpenBirchWebsite.Services
{
public class OpenBirchConsole(IJSRuntime js) : IDisposable
{
public List<ConsoleLine> history = new();
private readonly IJSRuntime js = js;
public Task pushCommand(string command)
{
history.Add(new ConsoleLine() { source = ConsoleSource.User, text = command });
return ExecuteCommand(command);
}
private async Task ExecuteCommand(string command)
{
string result = await js.InvokeAsync<string>("runEval", command);
history.Add(new ConsoleLine() { source = ConsoleSource.OpenBirch, text = result });
}
public void Dispose()
{
// The following prevents derived types that introduce a
// finalizer from needing to re-implement IDisposable.
GC.SuppressFinalize(this);
}
}
public struct ConsoleLine
{
public ConsoleSource source;
public string text;
}
public enum ConsoleSource
{
User, // From the user
OpenBirch, // Guess
}
}

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@ -0,0 +1,7 @@
namespace OpenBirchWebsite.Services
{
public class StateContainer
{
public readonly Dictionary<int, object> ObjectTunnel = new();
}
}

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@ -9,3 +9,4 @@
@using OpenBirchWebsite
@using OpenBirchWebsite.Layout
@using MudBlazor
@using OpenBirchWebsite.Services

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@ -0,0 +1 @@
clickElement = (elementId) => document.getElementById(elementId).click();