@page "/"
@inject IJSRuntime jsRuntime
Home
Welcome to
OpenBirch!!!
@for (int i = 0; i < consoleHistory.Count; i++)
{
int temp = i;
@((consoleHistory[temp].source == ConsoleSource.User) ? ">" : "#") @consoleHistory[temp].text
}
hasInteracted = true">
@code {
public string inputField = " ";
public bool hasInteracted = false; // Has the user interacted with the input field?
readonly string[] exampleInputs = {
"2+2;",
"69*420+50;",
"sin(2+4);",
"sqrt(9);",
"nroot(27, 3);",
"f(x):=2*x;",
"f(5);",
"pi;",
"e;",
"myvar := 5;",
"15 + myvar;",
"myfunctionvar := f;",
"myfunctionvar(10);",
"d/dx x;",
"d/dx x^2;",
"d/dx 69*x^2;",
"d/dx sin(x)*x^2;"
};
private void print(string e)
{
Console.WriteLine(e);
}
public struct consoleLine
{
public ConsoleSource source;
public string text;
}
public List consoleHistory = new();
protected override async Task OnInitializedAsync()
{
StartAutoTyping();
}
async void OnKeyDown(KeyboardEventArgs args)
{
if (args.Key == "Enter")
{
await Task.Delay(100);
pushCommand(inputField);
inputField = "";
StateHasChanged();
}
}
private void pushCommand(string command)
{
inputField = ""; // Clear input field
consoleHistory.Add(new consoleLine() { source = ConsoleSource.User, text = command });
InvokeAsync(StateHasChanged);
ExecuteCommand(command);
}
private async Task ExecuteCommand(string command)
{
string result = await jsRuntime.InvokeAsync("runEval", command);
consoleHistory.Add(new consoleLine() { source = ConsoleSource.OpenBirch, text = result });
await InvokeAsync(StateHasChanged);
}
private async void StartAutoTyping()
{
await Task.Delay(1000);
foreach (string example in exampleInputs)
{
foreach (char letter in example)
{
inputField += letter;
await InvokeAsync(StateHasChanged); // Trigger UI update
await Task.Delay(200); // Non-blocking delay
if (!hasInteracted) continue;
inputField = ""; // Clear input and let user input
await InvokeAsync(StateHasChanged);
return;
}
pushCommand(inputField);
await Task.Delay(500);
}
}
public enum ConsoleSource
{
User, // From the user
OpenBirch, // Guess
}
}