2024-02-02 21:03:44 +01:00
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
[System.Serializable]
|
|
|
|
public class Point
|
|
|
|
{
|
2024-02-03 02:47:40 +01:00
|
|
|
public Vector3 position, prevPosition;
|
2024-02-02 21:03:44 +01:00
|
|
|
public bool locked;
|
|
|
|
|
2024-02-03 02:47:40 +01:00
|
|
|
public Point(Vector3 position, bool locked = false)
|
2024-02-02 21:03:44 +01:00
|
|
|
{
|
|
|
|
this.position = position;
|
|
|
|
this.prevPosition = position;
|
|
|
|
this.locked = locked;
|
|
|
|
}
|
|
|
|
}
|