15 lines
328 B
C#
15 lines
328 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class DisableButtonOnpress : MonoBehaviour
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{
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[SerializeField] private Button TargetButton;
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private void OnEnable()
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{
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TargetButton.onClick.AddListener(()=>TargetButton.interactable = false);
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}
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}
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