diff --git a/Assets/Prefabs/CameraRig.prefab b/Assets/Prefabs/CameraRig.prefab index 6a18dcf..ccc5d16 100644 --- a/Assets/Prefabs/CameraRig.prefab +++ b/Assets/Prefabs/CameraRig.prefab @@ -29,8 +29,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2173372557174057003} serializedVersion: 2 - m_LocalRotation: {x: 0.0011491827, y: 0.023645164, z: -0.000027180226, w: 0.9997198} - m_LocalPosition: {x: -12.23637, y: -19.506765, z: -10} + m_LocalRotation: {x: 0.0021761537, y: 0.04484268, z: -0.000097683034, w: 0.9989917} + m_LocalPosition: {x: -12.662641, y: -19.486038, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -71,7 +71,7 @@ Camera: far clip plane: 5000 field of view: 60.000004 orthographic: 1 - orthographic size: 7.0614467 + orthographic size: 7.7460885 m_Depth: 0 m_CullingMask: serializedVersion: 2 @@ -222,7 +222,7 @@ Transform: m_GameObject: {fileID: 2607936989766580656} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -12.23637, y: -19.506765, z: 0} + m_LocalPosition: {x: -12.662641, y: -19.486038, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -246,10 +246,10 @@ MonoBehaviour: m_Targets: - target: {fileID: 0} weight: 1 - radius: 1 + radius: 2 - target: {fileID: 0} weight: 1 - radius: 1 + radius: 2 --- !u!1 &6306269600238927148 GameObject: m_ObjectHideFlags: 0 @@ -275,8 +275,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6306269600238927148} serializedVersion: 2 - m_LocalRotation: {x: 0.0011491827, y: 0.023645164, z: -0.000027180226, w: 0.9997198} - m_LocalPosition: {x: -12.23637, y: -19.506765, z: -10} + m_LocalRotation: {x: 0.0021761537, y: 0.04484268, z: -0.000097683034, w: 0.9989917} + m_LocalPosition: {x: -12.662641, y: -19.486038, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: