This commit is contained in:
OliverS 2024-02-04 10:16:15 +01:00
commit 0c65f6e965
6 changed files with 660 additions and 1 deletions

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@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameOverMainMenuReturnerButtonScriptForLoadingTheMainMenuSceneOnceAPlayerHasDiedAndHasThenPressedTheMainMenuButtonOnTheGameOverScreen : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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@ -88,7 +88,6 @@ public class PlayerMovement : MonoBehaviour
{
if (collision.collider.gameObject.CompareTag("Enemy"))
{ // Other object is an enemy
Debug.Log("Hit enememenemy");
if (whipAttack.IsBeingWhipped && rb.velocity.magnitude > attack.speedYouNeedToNotTakeDamageFromRammingOrSomtmh) {
// collision.collider.gameObject.GetComponent<HealthComponent>().TakeDamage(rb.velocity.magnitude * whipSmashDamageMult);
} else {

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