Merge branch 'main' of https://gitea.deprived.dev/Sveskejuice/fgm24
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0c65f6e965
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@ -0,0 +1,19 @@
|
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using System.Collections;
|
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using System.Collections.Generic;
|
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using UnityEngine;
|
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using UnityEngine.SceneManagement;
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public class GameOverMainMenuReturnerButtonScriptForLoadingTheMainMenuSceneOnceAPlayerHasDiedAndHasThenPressedTheMainMenuButtonOnTheGameOverScreen : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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@ -88,7 +88,6 @@ public class PlayerMovement : MonoBehaviour
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{
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if (collision.collider.gameObject.CompareTag("Enemy"))
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{ // Other object is an enemy
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Debug.Log("Hit enememenemy");
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if (whipAttack.IsBeingWhipped && rb.velocity.magnitude > attack.speedYouNeedToNotTakeDamageFromRammingOrSomtmh) {
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// collision.collider.gameObject.GetComponent<HealthComponent>().TakeDamage(rb.velocity.magnitude * whipSmashDamageMult);
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Loading…
Reference in New Issue