Imported sounds

This commit is contained in:
BOT Alex 2024-02-04 01:41:00 +01:00
parent 2790611e58
commit 2bfe79358b
66 changed files with 776 additions and 2 deletions

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@ -5,7 +5,6 @@ using System.Linq;
using UnityEngine; using UnityEngine;
//Photon/pun 2 lightly dependent
public class AudioManager : MonoBehaviour public class AudioManager : MonoBehaviour
{ {
public static AudioManager Instance; public static AudioManager Instance;
@ -33,7 +32,7 @@ public class AudioManager : MonoBehaviour
public static AudioClip FindAudioClip(string nameOfClip) public static AudioClip FindAudioClip(string nameOfClip)
{ {
return Instance.audioLibrary.Clips.ToList().Find(x => x.name == nameOfClip); return Instance.audioLibrary.Clips.First(x => x.name == nameOfClip);
} }
public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool is3D, bool loop = false, bool fadeIn = false) public static AudioSource PlaySound(string nameOfClip, Vector3 sourcePos, bool is3D, bool loop = false, bool fadeIn = false)