From 434c2e84cfbfc115a1870905008e605e0a96759c Mon Sep 17 00:00:00 2001 From: Sveske Juice Date: Sat, 3 Feb 2024 21:37:43 -0800 Subject: [PATCH] rm dbg --- Assets/Scripts/Rope/RopeSimulator.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Assets/Scripts/Rope/RopeSimulator.cs b/Assets/Scripts/Rope/RopeSimulator.cs index 39243c4..dd276b2 100644 --- a/Assets/Scripts/Rope/RopeSimulator.cs +++ b/Assets/Scripts/Rope/RopeSimulator.cs @@ -243,14 +243,12 @@ public class RopeSimulator : MonoBehaviour if (overshoot > pullAnimationOvershootThreshold) { float startDot = Vector2.Dot((start.position - rope.points[1].position).normalized, start.playerInput.movement); - Debug.Log($"player 1 dot: {startDot}"); if (startDot > 0.35f) { start.playerAnimationHandler.animator.SetBool("IsPulling", true); } float endDot = Vector2.Dot((end.position - rope.points[rope.points.Count - 2].position).normalized, end.playerInput.movement); - Debug.Log($"player 2 dot: {endDot}"); if (endDot > 0.35f) { end.playerAnimationHandler.animator.SetBool("IsPulling", true);